Feedback for Poison and Refund of Tupi

Poison:

It’s actually not too powerful. It fwwls not stronger than other Archery UTs. Actually weaker than Stuff like Bolt Magazine or Recurve Bow. I’m fine with it, I could even see it buffed a bit in the future.

Refunce:

It’s also fine for me. Even the “bugged” Blackwood Archer refund isn’t too much. Specifically this might even be a way to make the unit more attractive.
Let me explain. Currently there is actually little reason to switch into the Blackwood archers if you already opened Archers and went Xbow. It’s actually risky and opens opponents unnecessarily ways to punish you for that move. It’s usually better at that stage to stay with the archers and add specific counters to whatever the opponent is doing.
This could change if the Blackwood Archers would give 50 % (25 % each) refund of their initial cost. Then it would allow completely new strategies as you could go way more risks with them. Split them up, micro against Siege, run into enemy bases. Stuff you currently won’t do with Archers cause losing just a part of your mass coud lose you the game. That would be different with these kind of Blackwood Archers. That would be their selling gimmick, their main differentiation to the Archers. Cause currently what I persnally see - i would probably rather prefer to stay with the xbows just because it’s the “safer” play - and I don’t really see how I can use the BLackwood Archers differently that would win me games I couldn’t win with the xbows.

What are your experiences?

Poison damage is most impactful for TCs and other defenses defending against raids. It’s up to +7 damage per arrow for every single structure. It almost rivals Svan Towers in terms of power level.

I thought poison does not affect buildings.

Tupi buildings do poison damage.

Poison damage doesn’t work against buildings though.

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