Well yeah I am just saying it’s the influence of the movie that we got the change from the start in case of this DLC. Historically they are both just Greeks. Too small to be separate when a behemoth like Persia is represented as one entity.
You are not wrong.
Ensamble Studios was well known to get a lot of influences from movies for their games too.
A bit too much actually (body-painted Celts…)
I fully agree.
Honestly Forgotten Empires is doing a better job with the Franchise then anyone else.
I hope they can turn all this experience into a new game one day. An AoE5 made by Forgotten Empires based on all the things they learned from working on the series.
Forgotten Empires is doing a good job at making things be more historic and less based on pop culture.
On the other hand people nowadays have Wikipedia and nerdy youtube channels, in the past people would have to go to a library for that stuff. People expect more then just superficial movie realism now.
That is especially clear on aoe3. The amount of historical content they have added with the past DLCs and updates is colossal. They trully have done their research. It’s sad that the upper management has pulled the plug on the development of that game before they reworked the Asian civs.
Of course it is lol. Are you from the US…?
Athens and Sparta and city-states conflict in general are taught in school. Its the only city-states that people can name really.
Dude, as you said you not studied Ancient Greece in school, that’s why you think they are ‘the same civilization’. The Peloponnesian War is studied and just the government difference between athens and sparta is enough to make them apart.
As your only contact is hollywood movies, it appears you think everyone contact is only hollywood movies too.
Oh yes, like when they created a fictional ship for the Dravidians and a unique tech based on fake wikipedia pages…? lmao
No from Asia
I won’t argue with you buddy. Believe whatever you want to. I don’t care.
It’s interesting that these scenarios also feature other civs like Babylonians and Ionians. I wonder if they will just keep them as re-skined versions of the other Chronicles civs or if they could become new civs in the future.
Everyone knows that story. They are not perfect but that is the one biggest mistake they did.
Babylonians are strong candidates to become their own civ in the future.
Ionains, not sure. Chronicles has to be very successful and long running to get lesser known civs like that.
It makes a lot more sense to add the big names like Rome, Gauls, Carthage, Han, etc.
I thought the exact same thing. I would like to see a campaign for the Neo-Babylonian Empire and when I saw the Babylonian civ in the first scenario I was hopeful.
But now with the Ionioans in the second I think they are merely re-skins.
And not just these big boys. Even the Hellenistic world alone has at least like a dozen much better candidates for a new civ than the Ionians.
I don’t think AoE2 has ever done campaign exclusive civilisations.
Only AoE3 and AoE4 did that.
I just really hope Chronicles is successful enough for them to make more.
3 civilisations is just not much at all. It works for extremely asymmetric games like Starcraft but in AoE2 it’s not much even if they are a little more unique then most AoE2 civs.
But the one thing that saves it is that you have 45 other civilisations that you can play against if you want to.
These two make zero sense btw. Do you really believe there would be a movie production without the actual story? Of the 7 thousand Greeks who held off 120-300 thousand Achaemenids for seven days (including three of direct battle) before their rear-guard was annihilated in one of history’s most famous last stands?
Yeah, but this DLC already broke the mold in several regards, but you’re right most likely there won’t be non-playable civs.
It’s cool they have added that. I hope that if enough Antiquity civs are added, this could get its own ranked mode parallel to regular aoe2.
All the data from the DLC is already in the game and there are no additional civs in the Dataset.
But there are a lot of scenario editor exclusive units that can be used to practically turn a civ into a different civ via triggers.
I wonder how balanced the 3 civs are against each other.
Would be cool for them to have their own queue but with 3 civs it would get boring way to fast. maybe with 9 civs after 3 DLC if they keep the number of civs at 3.
Watching the Ornlu videos, I noticed this DLC uses the ROR music. It’s such of an hybrid!
Really bummer no outros for scenarios
Why you are sharing your ideas on this forum then…?
Are they not simple renamed civs, like how in the Campaigns the Sicilians are almost always renamed to Normans?
There’s a good reason why Herodotus is also known as ‘Father of Lies’
Perhaps learn some respect. Then one would think about giving response to you,