Man is it boring to watch skirms vs skirm mixed with halb or hussar for 6 hours. (That game was actually awesome). But, after watching a lot of games recently I noticed it gets to a certain point and instead of the player trying to get gold or anything, they just throw down 18 stables and spam hussar until the other person runs out of gold. Then it becomes a skirm vs skirm battle because he ran out of gold. Then this can go on for 2, 3, 4 hours and it is quite pointless. It is almost IMO worse than swarm host vs swarm host in Sc2 HotS back in the day and if anyone knows those days it was the worst.
Now how do you fix it? That I do not know. I hope AoE4 is more about decisive wins, such as a tech point or a push that does enough damage to end the game or can be quickly followed up with a second attack. Not these 1-2 hour long games. If I have 3-4 hours to play a day and one of those games takes up half of my time… yeah that isn’t fun or enjoyable more or less why would I want to watch it? Like in AoE3 with the dutch banks, taking those out helps cripple the civ. In AoE2de taking out TC’s and castles is just a stalling mechanism more so than a game winning factor. Because behind it I am just massing farms and stables to spam hussar and defend some but attack your base. The most sad part is the person who goes for this strategy often wins because the other person will have a bad mental state of “OH I must have threw away the game because I was winning”. That is true in a lot of the games I watch they actually are winning they are killing all the castles and tc’s, but again this guy keeps spamming and running back to just barely make enough skirm and hussar to hold while again, STALLING. They did the same thing in Sc2, and humans did it a lot in wc3. People (many people quit) didn’t want to even play humans because of that play style of massing towers. Camping in one thing and stalling is different I do understand that much.
I hope AoE4 is just a lot more smooth in game decision and winning, to me a come back isn’t spamming hussar, that is stalling until the other person gives up IMO. Like Mech in Sc2 they just camp. I just wish that this issue is addressed and changed because I leave games on ladder if it goes too long, because I don’t want to spend my play time on one 2 hour game that I will probably lose because mentally why even play such a boring game at that point.
Note: Teamgames are different because you have gold and markets. I don’t think they apply and should last however long, personally its fun to play long team games with markets up, because you can switch units, make anything you want, you aren’t stuck with skirm hussar halb…