New patch make Cannon have the same base damage as Bombard, yet still have 21% lower health. I think it will be too weak to be a “unique unit”
- Ability to one-shot other Sieges (with all tech)
Today : Cannon can one -shot Springalds //Royal Cannon can one-shot Springalds and Mangonel // Bombard can’t one shot any Sieges
Next patch : Royal Cannon can’t one-shot Springalds(125 health) or any other Sieges
- Performance in fighting Springalds (with all tech)
Today : Bombard takes 5 Springald shots [ (120damage -15armor) * 5 > 480health] , Cannon takes 4 Springald shots [ (120-15)*4> 384] (((Ming Clocktower Bombard takes 8 shots)))
Next patch : Bombard takes 8 Springald shots [ (80-40)*8 >288] , Cannon takes 6 Springald shots[ (80-40)*6 >228 ] (((Ming Clocktower Bombard takes 12 shots)))
- Cannon VS Bombard
Today: They both 2-shots-kill each other (((Ming Clocktower Bombard takes 4 normal Cannon shots or 3 Royal Cannon shots)))
Next patch : Bombard still 2-shot-kill Cannon , Cannon need 3 shots to take down Bombard or 4 shots to take down Ming Clocktower Bombard.
Cannon can move/setup a little faster. Bombard do 530 building damage with 288 health, Cannon do 620 building damage(17% higher) with 228 health (21% lower). Cannon is better to destroy Keeps , but will be completely beaten by Bombard when they face each other , you can say Bombard is countering French Cannons after this patch.
If nerfing Cannon’ s base damage is necessary , I suggest to make it have more health then nerf it’s range armor to 20 or less for balance