Gaia Bounty Rework Idea

What if they reworked the Rus bounty so that instead of each animal giving a set amount of bounty, it is divided by the amount of that animal on the map. So instead of each wolf having 25 bounty, there is 100 bounty split evenly between the wolves. This would allow for some fun maps. For example, it would be fun to have a map with a lot of wolves, but currently the Rus make that unbalanced.

Here are other ideas:

  1. Give wolves +5 against religious units (or do something to give wolves an impact on the game)
  2. Add a bear. Like wolf, but stronger. Can 1 v 2 villagers, but has a smaller aggro radius. This would be fun to put on a sacred site or starting gold in some maps.
  3. Reskin of the animals based on biome.
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