GAME INFORMATION
These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.
- GAME BUILD #: 101.103.16877.0 (#147949)18848918 Return of Rome
- GAME PLATFORM: Steam
- OPERATING SYSTEM: Windows 11 & Windows 10
ISSUE EXPERIENCED
DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.
This bug existed for months now if years, without any fix!
In Return of Rome, AI Monk can covert player’s buildings without standing next to it, including towers, along side all other buildings that a monk can convert.
FREQUENCY OF ISSUE
How often does the issue occur? CHOSE ONE; DELETE THE REST!
- Less than 25% of the time / matches I play (RARELY)
- 25% of the time / matches I play (SOMETIMES)
- 50% of the time / matches I play (FREQUENTLY)
- 100% of the time / matches I play (ALWAYS)
100% of the time
REPRODUCTION STEPS
List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!
Start an extreme AI game, give AI some monk civs like Egyptians or Babylons. You will see their monks start coveting your buildings from far distance, the Egyptians Monks can convert Towers from distance out of the Tower’s reach! Note human players’ monks CANNOT do that!
EXPECTED RESULT
What was SUPPOSED to happen if the bug you encountered were not present?
Monks are expected to covert buildings only when they are standing next to the buildings.
IMAGE
ALWAYS attach a PICTURE (.jpg, .png, .gif) or VIDEO (.mp4, YouTube link) that highlights the problem.
GAME FILES (SAVE / RECORDING)
Attach a SAVE GAME (.aoe2spgame) or GAME RECORDING (.aoe2record) of the match where you encountered the issue. Link it below if using an external file service.

