Any advices? Game crashed againg right after loading screen appeared.
Last lines from Warnings.log
(I) [12:18:17.507] [000013908]: UI Async loading data:ui\lobby\modalpages\ProfileModalPage.xaml
(I) [12:18:17.668] [000013908]: UI Async loading data:ui\lobby\modalpages\ProfileImagePopover.xaml
(I) [12:18:17.668] [000013908]: UI Async loading data:ui\lobby\modalpages\CoatOfArmsPopover.xaml
(I) [12:18:17.668] [000013908]: UI Async loading data:ui\lobby\modalpages\MonumentPopover.xaml
(I) [12:18:17.668] [000013908]: UI Async loading data:ui\lobby\modalpages\MatchHistoryPopover.xaml
(I) [12:18:17.687] [000013908]: UI Async loading data:ui\lobby\modalpages\ProfileModalPageOverview.xaml
(I) [12:18:20.878] [000013908]: UI Async loading data:ui\lobby\dialogs\CreatingMatchDialogPage.xaml
(I) [12:18:23.390] [000013908]: JoinAsync: Starting AsyncJob…
(I) [12:18:25.551] [000013908]: OnlineJoinAsync success
(I) [12:18:25.552] [000013908]: Created Matchinfo for sessionID 60133283
(I) [12:18:25.552] [000013908]: OnJoinAdvertisementSuccess - joined online match, server leave notification required
(I) [12:18:26.154] [000013908]: ValidateCustomData: called with 2952 bytes of custom data
(I) [12:18:26.154] [000013908]: WorldwideAdvertisementService::Process - EVENT_NEWPEER
(I) [12:18:26.154] [000013908]: ValidateCustomData: called with 2552 bytes of custom data
(I) [12:18:26.154] [000013908]: WorldwideAdvertisementService::Process - EVENT_NEWPEER
(I) [12:18:26.154] [000013908]: ValidateCustomData: called with 2132 bytes of custom data
(I) [12:18:26.154] [000013908]: WorldwideAdvertisementService::Process - EVENT_NEWPEER
(I) [12:18:26.154] [000013908]: ValidateCustomData: called with 3432 bytes of custom data
(I) [12:18:26.154] [000013908]: WorldwideAdvertisementService::Process - EVENT_NEWPEER
(I) [12:18:26.154] [000013908]: ValidateCustomData: called with 2208 bytes of custom data
(I) [12:18:26.154] [000013908]: WorldwideAdvertisementService::Process - EVENT_NEWPEER
(I) [12:18:26.154] [000013908]: ValidateCustomData: called with 3092 bytes of custom data
(I) [12:18:26.154] [000013908]: WorldwideAdvertisementService::Process - EVENT_NEWPEER
(I) [12:18:26.166] [000021060]: MessageCounts: inval=0/0, seek=0/0, join=1/1, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/12, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=1/13, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=1/6, lb_p=1/1, lb_c=0/1, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0, setp=0/0, actr=0/0, lsim=0/0, rlbc=0/0, rlbc2=0/0, endg=0/0
(I) [12:18:26.170] [000013908]: JoinAsync - got operation info 0:SessionOperationInfo::SUCCESS
(I) [12:18:26.410] [000013908]: ValidateCustomData: called with 2042 bytes of custom data
(I) [12:18:26.410] [000013908]: WorldwideAdvertisementService::Process - EVENT_NEWPEER
(I) [12:18:26.410] [000013908]: ValidateCustomData: called with 2610 bytes of custom data
(I) [12:18:26.410] [000013908]: WorldwideAdvertisementService::Process - EVENT_NEWPEER
(I) [12:18:26.426] [000013908]: Accepted matchInfo updated 113 from host
(I) [12:18:26.458] [000013908]: Accepted matchInfo updated 115 from host
(E) [12:18:26.839] [000013908]: Error Joining Lobby 2
(E) [12:18:26.871] [000013908]: JoinAsync: failed to join platform session. Continuing anyway
(I) [12:18:26.871] [000013908]: JoinAsync - completed with JoinResult = 0
(I) [12:18:26.871] [000013908]: JoinAsync - completed with JoinResult = 0:AdvertisementJoinEvent::R_Success
(I) [12:18:26.871] [000013908]: [Match Flow] Player (7399744) joined the lobby.
(I) [12:18:26.871] [000013908]: JoinAsync: AsyncJob Complete…
(I) [12:18:26.872] [000013908]: UI Async loading data:ui\lobby\semimodalpages\CreateCustomMatchSemiModalPage.xaml
(I) [12:18:29.515] [000020436]: Read bytes [0,“MatchReceivedChatMessage”,7399744,[7126647,“team up “,“team up “,2,60133283]]
(I) [12:18:29.518] [000013908]: Received chat message { team up }
(I) [12:18:29.518] [000013908]: Starting FilterChatJob for message { team up }
(I) [12:18:29.566] [000013908]: Posting chat event from FilterChatJob for message { team up }
(I) [12:18:29.677] [000013908]: Accepted matchInfo updated 116 from host
(I) [12:18:30.916] [000013908]: Accepted matchInfo updated 117 from host
(I) [12:18:33.128] [000013908]: UI Async loading data:ui\lobby\modalpages\ProfileModalPage.xaml
(I) [12:18:33.286] [000013908]: UI Async loading data:ui\lobby\modalpages\ProfileImagePopover.xaml
(I) [12:18:33.286] [000013908]: UI Async loading data:ui\lobby\modalpages\CoatOfArmsPopover.xaml
(I) [12:18:33.286] [000013908]: UI Async loading data:ui\lobby\modalpages\MonumentPopover.xaml
(I) [12:18:33.286] [000013908]: UI Async loading data:ui\lobby\modalpages\MatchHistoryPopover.xaml
(I) [12:18:33.306] [000013908]: UI Async loading data:ui\lobby\modalpages\ProfileModalPageOverview.xaml
(I) [12:18:36.547] [000013908]: UI Async loading data:ui\lobby\modalpages\ProfileModalPage.xaml
(I) [12:18:36.707] [000013908]: UI Async loading data:ui\lobby\modalpages\ProfileImagePopover.xaml
(I) [12:18:36.707] [000013908]: UI Async loading data:ui\lobby\modalpages\CoatOfArmsPopover.xaml
(I) [12:18:36.707] [000013908]: UI Async loading data:ui\lobby\modalpages\MonumentPopover.xaml
(I) [12:18:36.707] [000013908]: UI Async loading data:ui\lobby\modalpages\MatchHistoryPopover.xaml
(I) [12:18:36.728] [000013908]: UI Async loading data:ui\lobby\modalpages\ProfileModalPageOverview.xaml
(I) [12:18:38.755] [000013908]: Accepted matchInfo updated 118 from host
(I) [12:18:40.320] [000013908]: Accepted matchInfo updated 119 from host
(I) [12:18:41.604] [000013908]: UI Async loading data:ui\lobby\modalpages\ProfileModalPage.xaml
(I) [12:18:41.763] [000013908]: UI Async loading data:ui\lobby\modalpages\ProfileImagePopover.xaml
(I) [12:18:41.763] [000013908]: UI Async loading data:ui\lobby\modalpages\CoatOfArmsPopover.xaml
(I) [12:18:41.763] [000013908]: UI Async loading data:ui\lobby\modalpages\MonumentPopover.xaml
(I) [12:18:41.763] [000013908]: UI Async loading data:ui\lobby\modalpages\MatchHistoryPopover.xaml
(I) [12:18:41.783] [000013908]: UI Async loading data:ui\lobby\modalpages\ProfileModalPageOverview.xaml
(I) [12:18:43.487] [000013908]: UI Async loading data:ui\lobby\modalpages\ProfileModalPage.xaml
(I) [12:18:43.646] [000013908]: UI Async loading data:ui\lobby\modalpages\ProfileImagePopover.xaml
(I) [12:18:43.646] [000013908]: UI Async loading data:ui\lobby\modalpages\CoatOfArmsPopover.xaml
(I) [12:18:43.646] [000013908]: UI Async loading data:ui\lobby\modalpages\MonumentPopover.xaml
(I) [12:18:43.646] [000013908]: UI Async loading data:ui\lobby\modalpages\MatchHistoryPopover.xaml
(I) [12:18:43.665] [000013908]: UI Async loading data:ui\lobby\modalpages\ProfileModalPageOverview.xaml
(I) [12:18:47.717] [000013908]: UI Async loading data:ui\lobby\modalpages\ProfileModalPage.xaml
(I) [12:18:47.877] [000013908]: UI Async loading data:ui\lobby\modalpages\ProfileImagePopover.xaml
(I) [12:18:47.877] [000013908]: UI Async loading data:ui\lobby\modalpages\CoatOfArmsPopover.xaml
(I) [12:18:47.877] [000013908]: UI Async loading data:ui\lobby\modalpages\MonumentPopover.xaml
(I) [12:18:47.877] [000013908]: UI Async loading data:ui\lobby\modalpages\MatchHistoryPopover.xaml
(I) [12:18:47.897] [000013908]: UI Async loading data:ui\lobby\modalpages\ProfileModalPageOverview.xaml
(I) [12:18:52.734] [000013908]: [Match Flow] Countdown Complete
(I) [12:18:52.735] [000013908]: [Match Flow] MatchSetup::StartMatch() - m_matchStatus = ST_STARTING
(I) [12:18:52.764] [000013908]: UI Async loading data:ui\loading\pages\loadmultiplayerpage.xaml
(I) [12:18:52.938] [000013908]: Accepted matchInfo updated 120 from host
(I) [12:18:53.305] [000013908]: Accepted matchInfo updated 121 from host
(I) [12:18:53.434] [000013908]: Accepted matchInfo updated 127 from host
(I) [12:18:56.181] [000013908]: Accepted matchInfo updated 128 from host
(I) [12:18:56.181] [000013908]: WorldwideAutomatchService::OnStartComplete - detected successful game start
(I) [12:18:56.181] [000013908]: Match Started - [7126647 /xboxlive/56633FED01C4DB8763D576621336BF33A18F308C], slot = 0, ranking = 2740
(I) [12:18:56.181] [000013908]: Match Started - [12260854 /steam/76561199007776659], slot = 1, ranking = 73740
(I) [12:18:56.181] [000013908]: Match Started - [7399744 /steam/76561198025946742], slot = 2, ranking = 330
(I) [12:18:56.181] [000013908]: Match Started - [7175583 /xboxlive/F4DE6A3AD1D0A4B19991C552BD85F041435737BC], slot = 3, ranking = 5839
(I) [12:18:56.181] [000013908]: Match Started - [4161033 /steam/76561198016292085], slot = 4, ranking = -1
(I) [12:18:56.181] [000013908]: Match Started - [8698208 /steam/76561198253088526], slot = 5, ranking = 73612
(I) [12:18:56.181] [000013908]: Match Started - [10851542 /steam/76561199099612195], slot = 6, ranking = 92414
(I) [12:18:56.181] [000013908]: Match Started - [2120102 /steam/76561197974315358], slot = 7, ranking = 77732
(I) [12:18:56.655] [000020436]: Read bytes [0,“MatchStartMessage”,7399744,[[[7399744,[]],[7126647,[]],[10851542,[“1668570”]],[4161033,[]],[2120102,[]],[7175583,[]],[8698208,[]],[12260854,[]]],[[“7399744”,“106553”],[“7126647”,“2039321”],[“10851542”,“131384”],[“4161033”,“106553”],[“2120102”,“134522”],[“7175583”,“131384”],[“8698208”,“131384”],[“12260854”,“137266”]],1674033537,[[“7399744”,[[67949441,98,450847,7399744,1,0,”{}”,1635623056,2,-1,19,2147483647],[67949449,1,451960,7399744,1,0,”{}”,1635623056,5,-1,3,2147483647]]],[“7126647”,[[481532691,25,453169,7126647,1,0,“”,1667463244,2,-1,19,-1],[31672190,2,451960,7126647,1,0,“{}”,1635477122,5,-1,3,2147483647],[284804456,5,453135,7126647,1,0,“{"att":{"is_new":{"val":"0"}}}”,1643495795,5,-1,51,-1]]],[“10851542”,[[372443315,44,451762,10851542,1,0,“{}”,1659781904,2,-1,19,2147483647],[372443320,1,451960,10851542,1,0,“{}”,1659781904,5,-1,3,2147483647]]],[“4161033”,[[615664375,1,450847,4161033,1,0,“”,1673001380,2,-1,19,-1],[615664383,0,451960,4161033,1,0,“”,1673001380,5,-1,3,-1]]],[“2120102”,[[389386100,40,451806,2120102,1,0,“{}”,1661431128,2,-1,19,2147483647],[389386104,2,451960,2120102,1,0,“{}”,1661431128,5,-1,19,2147483647]]],[“7175583”,[[38627804,8,451762,7175583,1,0,“{}”,1635505553,2,-1,19,2147483647],[38627809,1,451960,7175583,1,0,“{}”,1635505553,5,-1,3,2147483647]]],[“8698208”,[[218312961,34,451762,8698208,1,0,“{}”,1638696594,2,-1,19,2147483647],[354725846,5,453450,8698208,1,0,“{"att":{"is_new":{"val":"0"}}}”,1656242672,5,-1,51,-1]]],[“12260854”,[[629915386,3,451848,12260854,1,0,“”,1673759657,2,-1,19,-1],[629915392,0,451960,12260854,1,0,“”,1673759657,5,-1,3,-1]]]],[60133283,109775243480170643,“{"templateName":"GameSession","name":"a1d742f0-6a00-439e-b1a4-7282e31c22b6","scid":"00000000-0000-0000-0000-00007d18f66e"}”,7126647,1,“2v2v2v2”,“2v2v2v2”,0,“generated_map”,“eNqtUctuwjAQ7KegvTZSnQeBIHFICgLUFijlViHkJg5YOA8lBhoQ/961Q8IP1AdrZzy76529QkLzdZUzGJgGnHn6xioMHc8xPc9EKuKxfiolLWTZqBa5ir/B/xwHYICvz3gIGwOKNIKB53b7ltXrdQ0QWXiAATHgyPHBckjXtk3bNrCxDPe6HcAdvcY7lPRdbCcyqRHEOyw9dfAKnlWXf8H+cNj0XAaTGX4MXtQ53/l8ThO0BPZciC1No21EBQM9DBX8wqKPVjJFSQclndFdQitWKHM2utCEpV8XtM3ybGI3zDutsqNE1ibE8ho24BlOT1zHcc0292F7TayUvaRBi1OhXbpCgl+UVHl5a3NDlrarpUJk5/GvXB7KB16xvMFJFtVLvapwScODngGL5fEsPdVLyuM5k3XIy9HPrt5ryXwhOE1DtmY0qcuFe0ZVNXJ7+gNR5LW9”,0,16,"eNrtmVuPokgUx+ez8OxM6kJx6WQeGjsgRrFFuW7mgZsRKdC0aDdO9rtvgW7b9i7ZbDLJDD08GKrq1OXPqfPjVEqIBn9853ZP21VKE71Ybb+kMXcnQiQIvDjg9mVQpttCf+Du4IArkyCvi2DArYLobwOrPQVRUhcRwDJGsG4osklyTOjFXGTToIzWy2rX9PtcT5bmyWPypD4FeTJdNP3SvZkEcdWU65UP+6aYJ2XwEJQBd8cl1bh0ET2YSC39hS5Mh89paMu7sPBpWJjHqKAL31GzpLYtGttzqKnEd8fX9vOYynNIFiK4jDW1ilXlGCEKAkc+6Jvty2TI1sEG8NwxayOFpcmnwDV3IeLTWQrOdgSPvqqsPVQ+RqPaRk76Zifq+Wt7XQ9dF+xZ2yp05MzS1E0A/L3nxMy2fX43z8nC5joe2edxZ/3rwFZoVBjHMFf3TANh41I9vdisl6PnmMfYnaezzbyaLefE2ETsaTVrekg+hY7N3sF4r3EVaSrzm7n00JqyPmNzqAsX/2ZsDTDdZGC29DB7wrM/TBJpFltHkc91Zc18A6zReBc6alX7Vk+l46SSjvEJyBeNz55DD7FqUKbl4Gv/1c+sAgcwH+uNfYIj+XGh79/otfxmT1rnSZk/Ct9W2DxwHRXZu7nGF+0m9RyohNrLjsXBpo4lPVOVucV+y9e51lEOydxh76fVsXG7L7XNdpUiytXMd6fpjJbxeT/VKnSpHeYURJUuOPC8/74mz0JsLi5xt0vy2pf3jS1wDdZuUCtXmY/kMhzRpe+8UI/p9IevMbv1XGMYavImQHZmW/HDawxhZe+5lEYZixNNhlHKxmBwz/05+CfdECEBSIS/xRtf################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################# (I) [12:18:56.664] [000013908]: WorldwideAutomatchService::OnStartComplete - detected successful game start
(I) [12:18:56.664] [000013908]: [Match Flow] MPMatchSetup::OnAdvertisementEvent - AET_MatchStartNotify received
(I) [12:18:56.664] [000013908]: [Match Flow] MPMatchSetup::OnAdvertisementEvent - m_matchStatus = ST_LOADING
(I) [12:18:56.665] [000013908]: [Match Flow] MatchSetupManager::Update() - MatchSetup::ST_LOADING
(I) [12:18:56.665] [000013908]: [Match Flow] GameApp::RequestGameBegin()
(I) [12:18:56.685] [000013908]: MOD - Setting player (0) race to: 2039321
(I) [12:18:56.685] [000013908]: MOD - Setting player (1) race to: 137266
(I) [12:18:56.685] [000013908]: MOD - Setting player (2) race to: 106553
(I) [12:18:56.685] [000013908]: MOD - Setting player (3) race to: 131384
(I) [12:18:56.685] [000013908]: MOD - Setting player (4) race to: 106553
(I) [12:18:56.685] [000013908]: MOD - Setting player (5) race to: 131384
(I) [12:18:56.685] [000013908]: MOD - Setting player (6) race to: 131384
(I) [12:18:56.685] [000013908]: MOD - Setting player (7) race to: 134522
(I) [12:18:56.685] [000013908]: ModDllSetup: SetStatsGameUID=240533133
(I) [12:18:56.685] [000013908]: GAME – Scenario:
(I) [12:18:56.685] [000013908]: GAME – Win Condition Qualified Name: 00000000000000000000000000000000:149419911
(I) [12:18:56.685] [000013908]: GAME – Win Condition Name: standard_mode
(I) [12:18:56.685] [000013908]: GAME – Human Player: 0 ######## 7126647 0 ottoman
(I) [12:18:56.685] [000013908]: GAME – Human Player: 1 isqpdwjs 12260854 1 chinese
(I) [12:18:56.685] [000013908]: GAME – Human Player: 2 SidleJinks 7399744 3 english
(I) [12:18:56.685] [000013908]: GAME – Human Player: 3 Sickpuppy123643 7175583 0 french
(I) [12:18:56.685] [000013908]: GAME – Human Player: 4 ATSUKO FURFURFURFURFURFUR 4161033 2 english
(I) [12:18:56.685] [000013908]: GAME – Human Player: 5 Freaky 8698208 3 french
(I) [12:18:56.685] [000013908]: GAME – Human Player: 6 cea12305 10851542 2 french
(I) [12:18:56.685] [000013908]: GAME – Human Player: 7 Ifri 2120102 1 hre
(I) [12:18:57.534] [000013908]: GameObj::StartGameObj - info, network session GUID set to [240533133].
(I) [12:18:57.537] [000020496]: Loading step: [OnBeginLoad]
(I) [12:18:57.537] [000020496]: Loading step: [Assign Players]
(I) [12:18:57.537] [000020496]: [Match Flow] GameWorld::AssignPlayers()
(I) [12:18:57.538] [000020496]: Loading step: [FXReflection]
(I) [12:18:57.538] [000020496]: Loading step: [FXDataContext]
(I) [12:18:57.538] [000020496]: Loading step: [FX Texture Pack]
(I) [12:18:57.543] [000020496]: Loading step: [Run Havok Garbage Collection]
(I) [12:18:57.543] [000020496]: Loading step: [Flush Inventory On Application Exit]
(I) [12:18:57.543] [000020496]: Loading step: [Default World]
(I) [12:18:57.741] [000020496]: Loading step: [FX Command Function]
(I) [12:18:57.741] [000020496]: Loading step: [AnimatorCommandFunction]
(I) [12:18:57.741] [000020496]: Loading step: [MemShrink]
(I) [12:18:57.741] [000020496]: Loading step: [Sync Checking]
(I) [12:18:57.741] [000020496]: Loading step: [Mod Packs]
(I) [12:18:57.759] [000020496]: Loading step: [SimVis System]
(I) [12:18:57.759] [000020496]: Loading step: [DefaultWorld]
(I) [12:18:57.759] [000020496]: Loading step: [Visual Physics ME]
(I) [12:18:57.759] [000020496]: Loading step: [Deferred Decal Manager]
(I) [12:18:57.759] [000020496]: Loading step: [FogVolumeManager]
(I) [12:18:57.759] [000020496]: Loading step: [Vehicle Physics Function]
(I) [12:18:57.759] [000020496]: Loading step: [Unit Occlusion Function]
(I) [12:18:57.759] [000020496]: Loading step: [Splat Function]
(I) [12:18:57.759] [000020496]: Loading step: [Grass Function]
(I) [12:18:57.759] [000020496]: Loading step: [Object Alpha Factor Function]
(I) [12:18:57.759] [000020496]: Loading step: [Renderable Managers]
(I) [12:18:57.759] [000020496]: Loading step: [Setup Skins]
(I) [12:18:57.759] [000020496]: FILESYSTEM – filepath failure, missing alias ‘.bin’
(I) [12:18:57.759] [000020496]: Loading step: [AnimEventSetup]
(I) [12:18:57.759] [000020496]: Loading step: [Session Precache]
(I) [12:18:57.759] [000020496]: Loading step: [Precache core resources]
(I) [12:18:57.767] [000020496]: Loading step: [Precache EBPs]
(I) [12:18:57.767] [000020496]: FILESYSTEM – filepath failure, missing alias ‘.bin’
(I) [12:18:58.427] [000020496]: Loading step: [Precache State Tree references]
(I) [12:18:58.431] [000020496]: Loading step: [Load Actions]
(I) [12:18:58.432] [000020496]: Loading step: [Load Resources from Precache]
(I) [12:18:58.434] [000020496]: GameObjLoader - upgrading load_count from 0 to 2061
(I) [12:18:58.434] [000020496]: Loading step: [Load Resources from Precache]
(I) [12:18:58.653] [000020496]: GameObjLoader - upgrading load_count from 2061 to 2071
(I) [12:18:58.653] [000020496]: Loading step: [Load Resources from Precache]
(I) [12:18:59.039] [000020496]: Loading step: [Load Resources from Precache]
(I) [12:18:59.247] [000020496]: Loading step: [Load Resources from Precache]
(I) [12:18:59.519] [000020496]: Loading step: [Load Resources from Precache]
(I) [12:18:59.714] [000020496]: Loading step: [Load Resources from Precache]
(I) [12:18:59.878] [000020496]: Loading step: [Load Resources from Precache]
(I) [12:19:00.077] [000020496]: Loading step: [Load Resources from Precache]
(I) [12:19:00.296] [000020496]: Loading step: [Load Resources from Precache]
(I) [12:19:00.473] [000020496]: Loading step: [Load Resources from Precache]
(I) [12:19:00.632] [000020496]: Loading step: [Load Resources from Precache]
(I) [12:19:00.832] [000020496]: Loading step: [Load Resources from Precache]
(I) [12:19:01.015] [000020496]: Loading step: [Load Resources from Precache]
(I) [12:19:01.232] [000020496]: Loading step: [Load Resources from Precache]
(I) [12:19:01.540] [000020496]: Loading step: [Load Resources from Precache]
(I) [12:19:01.750] [000020496]: Loading step: [Load Resources from Precache]
(I) [12:19:01.906] [000020496]: Loading step: [Load Resources from Precache]
(I) [12:19:02.172] [000020496]: Loading step: [Load Resources from Precache]
(I) [12:19:02.243] [000020496]: Loading step: [Load Resources from Precache]
(I) [12:19:02.265] [000020496]: Loading step: [Load Resources from Precache]
(I) [12:19:02.270] [000020496]: Loading step: [Load Resources from Precache]
(I) [12:19:02.283] [000020496]: Loading step: [Load Resources from Precache]
(I) [12:19:02.492] [000020496]: Loading step: [Load Resources from Precache]
(I) [12:19:02.667] [000020496]: Loading step: [Load Resources from Precache]
(I) [12:19:02.734] [000020496]: Loading step: [Load Resources from Precache]
(I) [12:19:02.735] [000020496]: Loading step: [Load Resources from Precache]
(I) [12:19:02.802] [000020496]: Loading step: [Load Resources from Precache]
(I) [12:19:02.803] [000020496]: Loading step: [Load Resources from Precache]
(I) [12:19:02.833] [000020496]: Loading step: [Load Resources from Precache]
(I) [12:19:02.898] [000020496]: Loading step: [Load Resources from Precache]
(I) [12:19:02.925] [000020496]: Loading step: [Load Resources from Precache]
(I) [12:19:02.999] [000020496]: Loading step: [Load Resources from Precache]
(I) [12:19:03.001] [000020496]: GameObjLoader 0x000001F170F87670 - resetting counters
(I) [12:19:03.001] [000020496]: GameObjLoader 0x000001F170F87670 - LOAD_DONE
(I) [12:19:03.001] [000020496]: Loading step: [GEWorld]
(I) [12:19:03.001] [000020496]: GAME - InitializeGEWorld
(I) [12:19:03.217] [000020496]: SIM – Setting SyncErrorChecking level to Low
(I) [12:19:03.217] [000020496]: MapGen – Below are the parameters used during map generation
(I) [12:19:03.217] [000020496]: MapGen – If you have feedback about the map, send this text to design so that they can reproduce it
(I) [12:19:03.217] [000020496]: MapGen – Generating with biome mediterranean
(I) [12:19:03.217] [000020496]: MapGen – Generating with layout hill_and_dale
(I) [12:19:03.217] [000020496]: MapGen – Generating with size map_size_768
(I) [12:19:03.217] [000020496]: MapGen – Generating with seed 2065286269
(I) [12:19:03.217] [000020496]: MapGen – Generating with player count 8
(I) [12:19:03.388] [000020496]: Game Load – Failed load for step: ‘GEWorld’
(F) [12:19:03.388] [000020496]: Game load failed - we would simply hang beyond this point, please check the warnings log for details!
(I) [12:19:03.388] [000020496]: DB – no symbols loaded
(F) [12:19:03.388] [000020496]: – FATAL EXIT –
Game load failed - we would simply hang beyond this point, please check the warnings log for details!
(I) [12:19:03.389] [000020496]: D3DLOG Begin
(I) [12:19:03.389] [000020496]: D3DLOG End
Application crashed.
unhandled.2023-01-18.11-37-18:
– Log file for all messages not properly caught –
12:16:50.898 WorldwideAutomatchService::OnJoinComplete - automatcher is no longer active - ignoring
12:16:50.898 WorldwideAutomatch2Service::OnJoinComplete - we’re not polling at the moment, ignoring
12:18:26.871 WorldwideAutomatchService::OnJoinComplete - automatcher is no longer active - ignoring
12:18:26.871 WorldwideAutomatch2Service::OnJoinComplete - we’re not polling at the moment, ignoring
12:19:07.075 NetworkManager::DispatchEvents() - Warning - Time between calls was 3578 ms
12:19:07.075 SessionManager::Process() - Warning - Time between calls was 3573 ms, time waiting for lock was 1 ms
12:19:07.076 BattleServerRelay::Process - 3573 ms between calls!