Game Version:
- Build: 101.101.36906.0
- Platform: Steam
- Operating System: Windows 10
- Gamertag: wcxaaa
Issue:
With the latest update (36906) on April 29th, I can no longer add my new units in my mod.
The AGE I use is the one under Tools_Builds folder (version 2020.3.20).
Currently, it will be fine if I add new Graphics, Techs, even Effects, the game will work just fine.
However, once I add a new unit, then during the loading of a scenario (e.g. standard games), the game crashes to desktop.
I see the index of the new unit will be 1701 if I add one. And if I later delete this unit, I will be able to enter the game again.
I believe this is more a bug than a modding issue because I can add new units just fine in the previous version of the game.
Reproduction Steps:
Here’s how to reproduce the problem:
- Open
AoE2DE\Tools_Builds\AdvancedGenieEditor3.exe
and loadAoE2DE\resources\_common\dat\empires2_x2_p1.dat
- Add a blank unit. The index should now be 1701. (e.g. Copy unit 1700 and inset new copy) Save the file.
- Open the game, start a standard game with any mode setting.
- In the loading screen, after a few seconds, the game booms.
ATTACHMENTS:
(ATTACH A SCREENSHOT IF YOU ARE ABLE!)
(BONUS: ATTACH A VIDEO OF THE PROBLEM HAPPENING)
(ATTACH YOUR DXDIAG IF YOU ARE ENCOUNTERING A TECHNICAL ISSUE)
(ATTACH ANY CRASH/GAME LOGS [IF RELEVANT])
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Last 10 lines of the log:
...
Loading player profile
Setting up hotkeys
Total Initialization Time: 17427 ms
Running Game
Total Texture Load Time: 0 ms
Loading player profile
Setting up hotkeys
Closing video
Exception type 0xc0000005 occurred at 00007ff7eadc025b
Writing out log