Game decisive bug (unit eject)

as the title says, units always eject from the south part of a building. This can be game changing when two castles are “kissing” each other. basically only one player can petard the other just because of the castle positions 11 i recently lost a game because of this issue (you can watch the replay below).
btw, its also annoying in a walled base without gates.


MP Replay v101.102.51668.0 @2024.07.16 155217 (1).aoe2record (2.1 MB)

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Yeah, this has always just been a “this is how de plays” kind of thing

In HD, you could tower hop in any direction very easily, but in de if you try to hop out of the northeast direction of a building, it just…wont happen.

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Hello!

Thanks for bringing up this concern about the ungarrison of units. The team is aware of this issue and how it affects the game.

We appreciate your feedback about it.

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