Garrisoned units after destroyed keep spawn in the same position

I don’t know if this is intended or not, but when you destroy a keep, all 15 garrisoned units appears in the same position, so if there are 15 villagers, you will see just 1 because all of them appears overlapping each other. It’s not a big issue, but in some scenarios you can take profit of it, for example using a monk to convert all at once or a mangonel shot.

Thanks @ReyNess! I’ll take this feedback to the team.