# Gate bug

**URL:** <https://forums.ageofempires.com/t/gate-bug/118543>\
**Category:** II - Report a Bug\
**Created:** [February 19, 2021, 6:37pm UTC](https://forums.ageofempires.com/t/gate-bug/118543 "2021-02-19T18:37:44Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![DranDivine](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/drandivine/32/29258_2.png) [@DranDivine](https://forums.ageofempires.com/u/DranDivine)\
**Post date:** [March 1, 2021, 11:03pm UTC](https://forums.ageofempires.com/t/gate-bug/118543/4 "2021-03-01T23:03:22Z")

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> [@AIR GATE/WALL problem](https://forums.ageofempires.com/t/air-gate-wall-problem/119457):
>
> arrow_forward GAME INFORMATIONpoint_down These details are CRITICAL; DO NOT skip them or your issue may not be reviewed. GAME BUILD #: latest GAME PLATFORM: Steam OPERATING SYSTEM: Windows 10arrow_forward ISSUE EXPERIENCEDpoint_down DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD. this happens at playing custom campaigns from mods, and at first, I thought it is because of certain mods, but after disabling all the modes, it still happens. for both ally (ai) a…

> [@Problems with IA](https://forums.ageofempires.com/t/problems-with-ia/119022):
>
> arrow_forward GAME INFORMATIONpoint_down These details are CRITICAL; DO NOT skip them or your issue may not be reviewed. GAME BUILD #: 6228353 GAME PLATFORM: Steam OPERATING SYSTEM: Windows 10 arrow_forward ISSUE EXPERIENCED The problem is that when you capture a city with gates a walls, IA does not recognize this as yours. Causing the AI ​​to do huge turns when arriving at a site where there is clearly a door to enter. arrow_forward FREQUENCY OF ISSUE) 100%\*\* of the time …

> [@Unable to path through destroyed gates in Alaric 4 "The Giant Falls"](https://forums.ageofempires.com/t/unable-to-path-through-destroyed-gates-in-alaric-4-the-giant-falls/118187/12):
>
> This happens on the last Hauteville Mission as well, however I can finally get my units in after a while. I have binary mod disabled.

> [@Units dont go through the door](https://forums.ageofempires.com/t/units-dont-go-through-the-door/118028/4):
>
> Same problem, units in Ivaylo 3 don’t want to walk through the gates of the city in the north.

> [@Weird units path finding through converted buildings in latest patch](https://forums.ageofempires.com/t/weird-units-path-finding-through-converted-buildings-in-latest-patch/117766/12):
>
> I found the same in Ivaylo mission 3. I noticed it with my Cavalry though so this is not limited to villagers. My Cavalry was trying to re-enter my base (after killing trebuchets) through solid woodlines rather than walkable gates.

> [@Pathing at Deleted Converted Building Foundations](https://forums.ageofempires.com/t/pathing-at-deleted-converted-building-foundations/117892/7):
>
> Same problem. Ivaylo level 3 is almost unplayable. Units don’t want to leave the city in the north of the map, even after the gates are destroyed. They don’t want to pass through the gates.

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