Team 1:
- Teutons: 29 teutonic knights, 21 hand canoneers, 10 monks - square formation, stand ground hotkey-1+ 20 teutonic knights htky 2+ 20 up to 30 palladins hotky 3+ 3 to 9 bombard canons htky 4 + 2 to 8 siege onagers htky 5
(Onagers/bombard canons - no attack stance)
Civilizations compositions to go along with this and fight alongside in battle -
-
Goths - Huskarls for anti archer/siege support
Utilizing their huskarls with care and healing often -
Byzantines - team bonus increases the healing fortress’ healing rate by 50% and cataphracts will generally have a good place to heal/retreat to on the front lines
-
Italians - genoese crossbows to help counter ellephant civs and an addition of the condottiero to the team (teutons getting +2 melee armor allowing them to use them as scouts to help where palladins would have trouble, goths getting them cheaper as a weaker version of the huskarl in emergency situations and as a general rule helping the team counter gunpowder along the board)
Team 2:
- Teutons
- Goths
- Byzantines
- Portugeuse - fast imperial (around the 24 mark with 35 vills) into 10 feitoria + 19 pop (219) for unlimited walls/bombard towers for excessive defenses for the team at home/on the offensive+ sending excess resources to the goths/general team when needed and or continuously.
Team 3:
- Teutons
- Goths
- Italians
- Portugeuse
Team 4:
- Teutons
- Goths
- Franks - palladins
- Slavs - Boyars
Team 5:
- Teutons
- Byzantines
- Franks
- Slavs
Behold the healing wheel of cavalry/fortune
Team 6:
- Teutons
- Teutons
- Teutons
- Goths
Team 7:
- Teutons
- Goths
- Britons - longbow support
- Portugeuse
Team 8:
- Teutons
- Italians
- Malians
- Goths
Spam of condottiero and huskarl with a fast imp
Mixing in the healing fortress when needed
Team 9:
- Teutons
- Goths/vikings/koreans/byzantines/
spanish - Portugeuse
- Italians
Water map supremacy + unlimited bombard towers/walls at home + unlimited wood
Team 10:
- Teutons - when allied with persians I suggest the healer’s 21 wololo salute variation of the healing fortress -
29 teutonic knights, 21 monks, and 10 hand canoneers - Goths
- Byzantines
- Persians - using the healing fortress as a prime support unit with +50% heal speed and range for their elite war elephants will prove useful - as well as the teutons conversion resistance bonus and ability to convert back converted ellies if needed
Here is a guide I made on the Art of the use of our Teutonic Healing Fortress