# German inquisitor with a Russian teammate is broken

**URL:** <https://forums.ageofempires.com/t/german-inquisitor-with-a-russian-teammate-is-broken/260423>\
**Category:** III - Discussion\
**Created:** [August 31, 2024, 6:57pm UTC](https://forums.ageofempires.com/t/german-inquisitor-with-a-russian-teammate-is-broken/260423 "2024-08-31T18:57:48Z")\
**Posts on this page:** 9\
**Page:** 1

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**Author:** ![anon93630843](https://forums.ageofempires.com/letter_avatar_proxy/v4/letter/a/74df32/32.png) [@anon93630843](https://forums.ageofempires.com/u/anon93630843)\
**Post date:** [August 31, 2024, 6:57pm UTC](https://forums.ageofempires.com/t/german-inquisitor-with-a-russian-teammate-is-broken/260423/1 "2024-08-31T18:57:48Z")

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Russian had a team card in age 2 with reduces healer train time drastically and make them cost 50% less.

German inquisitor will be a unit similar to a veteran halberdier, but only cost 50 coin each. Trains almost instantly, and has bonus vs vills. They also have massive bonus vs mercenary and heros. They can be trained from towers, it is completely broken. A german + russian 2v2 duo can easily get to 2k elo with this lame thing. I faced some people in ranked ladder doing this.

This is game breaking, need fix asap. The inquisitor should not have healer classification, and shouldn’t do bonus vs villagers. Their siege is also abnormally high.

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**Author:** ![platypus\_slayer1](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/platypus_slayer1/32/135063_2.png) [@platypus\_slayer1](https://forums.ageofempires.com/u/platypus_slayer1)\
**Post date:** [August 31, 2024, 7:39pm UTC](https://forums.ageofempires.com/t/german-inquisitor-with-a-russian-teammate-is-broken/260423/2 "2024-08-31T19:39:30Z")

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It’s funny cause this is like the 3rd time this combo has reared its head since KotM released  
Maybe just remove the healer tag? or remove seige damage or something i dunno but clearly the combo is overperforming imho.

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**Author:** ![Kingfisher1787](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/kingfisher1787/32/142926_2.png) [@Kingfisher1787](https://forums.ageofempires.com/u/Kingfisher1787)\
**Post date:** [September 3, 2024, 1:12pm UTC](https://forums.ageofempires.com/t/german-inquisitor-with-a-russian-teammate-is-broken/260423/3 "2024-09-03T13:12:13Z")

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I’ve seen this too. It’s super annoying. Also should add that inquisitioners deal siege damage to units which cut through armor and Germany has techs to increase their speed. I think one of the guys I saw probably used Tilly’s discipline. They were moving at over 5 speed I think by the end. They probably are heavy infantry, but fighting that is hard even with age 2 skirms (because kiting Uhlan/fast inq doesn’t really work).

Patriarchy should simply increase Inqs cost and train time by the same amount it reduces other things by. That way they get no boost.

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**Author:** ![M00Z1LLA](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/m00z1lla/32/104042_2.png) [@M00Z1LLA](https://forums.ageofempires.com/u/M00Z1LLA)\
**Post date:** [September 3, 2024, 4:12pm UTC](https://forums.ageofempires.com/t/german-inquisitor-with-a-russian-teammate-is-broken/260423/4 "2024-09-03T16:12:09Z")

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I don’t think it has to fully cancel out. Just give a partial effect like how cards such as _Acupuncture_ only give like 25% of their effect to certain units like Heavy Cannons. So it could be something like -50% cost and training time to healers and +30% cost and training time for Inquisitiors.

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**Author:** ![LevitexIslam](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/levitexislam/32/68566_2.png) [@LevitexIslam](https://forums.ageofempires.com/u/LevitexIslam)\
**Post date:** [September 3, 2024, 4:57pm UTC](https://forums.ageofempires.com/t/german-inquisitor-with-a-russian-teammate-is-broken/260423/5 "2024-09-03T16:57:51Z")

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Exactly, keep the card the same - except make an exception for Inquisitors to decrease their cost by 10% only.

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**Author:** ![\_秋葉\_お嬢](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/_%E7%A7%8B%E8%91%89_%E3%81%8A%E5%AC%A2/32/146129_2.png) [@\_秋葉\_お嬢](https://forums.ageofempires.com/u/_%E7%A7%8B%E8%91%89_%E3%81%8A%E5%AC%A2)\
**Post date:** [September 23, 2024, 5:49am UTC](https://forums.ageofempires.com/t/german-inquisitor-with-a-russian-teammate-is-broken/260423/6 "2024-09-23T05:49:54Z")

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First thing First, you have to find a Russian Teammates, and everything is pretty laming if you play teamgames, such as Portugal and Ottoman Combo, Organ guns plus Humbarraci Combo are basically nothing can deal with, Organ gun kills Infantry and Cavalry, Humbarraci deal with the Culvrins and any other Cannons, nothing can deal with it…

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**Author:** ![MikaelJakson\_Hee\_Hee](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/mikaeljakson_hee_hee/32/138612_2.png) [@MikaelJakson\_Hee\_Hee](https://forums.ageofempires.com/u/MikaelJakson_Hee_Hee)\
**Post date:** [September 23, 2024, 7:59pm UTC](https://forums.ageofempires.com/t/german-inquisitor-with-a-russian-teammate-is-broken/260423/7 "2024-09-23T19:59:37Z")

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Inquisitors would beat this and so would any Hand Cavalry mass

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**Author:** ![Konahrik1140](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/konahrik1140/32/112328_2.png) [@Konahrik1140](https://forums.ageofempires.com/u/Konahrik1140)\
**Post date:** [September 23, 2024, 8:48pm UTC](https://forums.ageofempires.com/t/german-inquisitor-with-a-russian-teammate-is-broken/260423/8 "2024-09-23T20:48:41Z")

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I wish there was a separate balance for each game mode, this way you could control the balance of cards, units, revolutions, mercenaries and natives much better.

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**Author:** ![AnghusKhan](https://forums.ageofempires.com/letter_avatar_proxy/v4/letter/a/958977/32.png) [@AnghusKhan](https://forums.ageofempires.com/u/AnghusKhan)\
**Post date:** [September 26, 2024, 2:08pm UTC](https://forums.ageofempires.com/t/german-inquisitor-with-a-russian-teammate-is-broken/260423/9 "2024-09-26T14:08:26Z")

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I’d like to also mention that Inquisitors also get to garrison freely in any Outpost or TC because of their Healer tag.
