Issue: Golden Horde Reinforcement techs only work on existing buildings
After the fix for the golden horde exploit where canceling and unpacking a building cart would result in more units than intended, the reinforcements techs now no longer apply extra production to buildings created after the techs are researched.
Trigger Event: The latest patch
The latest patch
Repro Steps:
Create multiple military production buildings of the same type (archery ranges, barracks, or stable)
Research the reinforcement tech
Create units, these will be in batches of 3
Build more of the same military production buildings after the reinforcement tech finish
Create units from the new buildings. These will be in batches of 2.
Red signals: 1.- stables builded before Reinforcement, 2.- stables builded after Reinforcement. Yellow signals.- 2.- units produced in pairs, 3.- units produced in group of 3.
Confirmed, technologies that change the number of units from 2 to 3 only work with buildings already constructed before they are developed (Stables, Barracks, Shooting Ranges).
To reiterate: “Archery Range Reinforcements”, “Barracks Reinforcements”, & “Stables Reinforcements” do not work with new military buildings after they have been developed.