Not the DLC wanted by the community
The community hoped for a medieval classic DLc with civilization + campaign but we was given a campaign with late antiquity chinese. I enjoyed the 3K campaign (playing pre-gunpowder chinese) but I will have enjoyed more a DLC put in the Song dinasty with campaign for the chinese, kirean, khitan, jurchen, tangut, bai and tibetan. All with their proper voiceline.
Trainable hero units, makes them optional
No problem for me but problem for many players. You can resolve them with an option in multiplayer : remove hero units option. Simply removing them will be bad because the 3K civilizations are tied with a story, for example I cannot imagine playing the Wei without Cao Cao.
Maybe with an option to disable them in multiplayer we can add (optional) heroes for other civilizations. Maybe in the future we can have a toggle option to have Genghis Khan as the mongol, Attila as the huns, Jeanne d’Arc as the franks.
No voice-line for some civilizations
Jurchen is not an unknown language they have still some speaker today. Khitans can speak daur. There is also the problem for other civilization : Byzantine must speak greek, Itralian must speak italian, Huns must speak Chuvash. Goth must speak goth. Making voieline for extinct language was done for Chronicle, the thracian voiceline is very well done. if it’s possible to reconstruct an extinct language there is no excuse to do the same with very well documented language like the modern manchu (actual jurchen).
Some civilizations are missing
Tanguts are the obvious one, merging them with Khitan was a mistake, splitt them. Bai, Tibetans are most wanted. I hope in the future one DLc will fix this. 3K DLC was good but was not the one wanted by the community.
Missing campaigns
Some old ans new civilizations have no campaign : chinese, korean, jurchen, khitan
Some old campaigns not updated
Some scenario are not updated with new assets. For example in the Ghenghis Khan scenario of Victor and vanquished there is old AoE1 looking like shaman in spite of new accurate skin for the mongol monk. Also the Jin faction are still played by the chinese civilization in spite of historically the Jin dynasty was founded by the jurchen who are now available in the game.
Regional units and building are not given at some civilizations
Hei Guang cavalry is a chinese unit but the chinese have not access to them. I think than removing the knight line for the korean and chinese can be good.
Pasture was not given to the mongols, huns and cumans beside their are very well fitted for steppe civilizations.(for the tatars a poll shaow that the community prefer to keep farm). Rebalance this building and give his for those civilizations.
Traction trebuchet can be good for the mongols.
No new architectural set
The actual east asian set are japanese inspired except for the wall who look like chinese. The best thing is to make a japanese wall for the east asian set (and rename his japanese architectural set).
Makes a chinese architectural set (keeping the actual wall of the east asian architectural set).
For the mongol and the khitan a chinese architectural set with pasture instead of farm and yurt instead of house can be enough.
Also I hope for new architectural sets : western nomad (huns and cuman) northern architectural set (viking), byzantine architectural set, aztec architectural set, etc.
Moving Shu Wei and Wu to their own game mode or to Chronicle, not a good idea for me
No a good idea to make a proper game mode because their technology tree is the medieval one and unlike the one of Chronicles he will not be expanded. Making a game mode for only 3 civilizations will be a lot of work for little result because in this game mode they will be only the actual 3 kingdoms civilizations and no one more.
The Chronicle game mode is totally different of the medieval one and is the 3 kingdoms civilizations will be too medieval like to be in Chronicle.
If one day there is chinese factions in Chronicle I hope this will those of the warring states period. (A grand campaign featuring the unification of China by Qin Shi Hungdi can be wonderful with Xiongnu, Qin and other chinese faction, and will sell very well !)
Saving the mess
Always announcing the civilizations that will be added in a DLC, with this no false hope. The Last Chieftains announce was good because she announced the 3 future civilizations and the reworking of the incas. Also if there is no campaign but only scenarios like Victors and Vanquished call them a scenario DLC not a campaign DLC. With this no false hope.
You can add campaigns for the jurchen and khitan in the 3 kingdoms dlc, but I think the best is to make a new DLC
Renaming the China campaign tab into “Romance of the three kingdoms”
Can be good because it’s free the China name for a tab for future campaigns.
Make a proper medieval chinese DLC with campaign for chinese, korean, jurchen, khitan and new civilizations like the thibetan civilization.
Give us various way to buy a civilization. With this future DLC those who hate the 3 Kingdoms DLC (and will never buy him) can have access (in skirmish) to the jurchen and the khitan if they buy this future medieval chinese DLC. With this the jurchen and the khitans will not be locked behind a very unpopular DLC.
Also adding the access to the Romans civilization in a future DLC can be good because many players don’t want to buy Return of Rome just for one civilization if they are not interested by the AoE1 content (15€ for one civilization is expensive).
Romains can be unlocked by buying either Return of Rome and a future DLC (Barbarian invasions, a DLC in the migration period with a romains campaign and new civilizations : vandals, suebi, alans, saxons, reworked goth and in additon the access to the Romans civilization). With this the Romans will not be locked behind an unpopular DLC.