Graphics Bug: Locating the path across the rocky ledge

The graphics supported by AI characterize Age of Empires IV. The construction of roads is supposed to be good through the construction of buildings. It is an excellent idea, but its implementation is not perfect despite the recent update.

As you can see, the road was determined across the rocky edge in an oblique manner, and this is not logical and limits the realism of AOE4.

I hope this bug will be fixed in the next updates. :smiley:

While I agree this visual glitch on road autogen should be fixed and I have seen it myself…

AoE4 being the least “realistic” AoE game since AoE1, I find a misplaced road the lesser of all the problems that concern realism. In any case, that’s a topic for another thread outside of bug reports, so I’ll leave it at that.

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