Hand Cannoneers bad state confirmed

No, I think you’ve missed me.

The last two blacksmith techs alone take more time than Chemistry, which, aside from Armor, is the only tech the HC needs. I’m not talking mass, or anything. I’m strictly speaking that for the next two minutes, the Archers are going to be lacking big upgrades. How is that accounted for, specifically?

I get this. But you’ve not pushed the units back by 950 resources, which is the excess. You’ve pushed them back by 280, and of a more scarce resource in food. So I don’t understand the methodology at all.