# Heaven Shaking Thunder

**URL:** <https://forums.ageofempires.com/t/heaven-shaking-thunder/290442>\
**Category:** IV - Report a Bug\
**Created:** [October 11, 2026, 1:53pm UTC](https://forums.ageofempires.com/t/heaven-shaking-thunder/290442 "2026-10-11T13:53:28Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Shneider177](https://forums.ageofempires.com/letter_avatar_proxy/v4/letter/s/b77776/32.png) [@Shneider177](https://forums.ageofempires.com/u/Shneider177)\
**Post date:** [October 11, 2026, 1:53pm UTC](https://forums.ageofempires.com/t/heaven-shaking-thunder/290442/1 "2026-10-11T13:53:28Z")

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## Build Number: 16.3.11308 (10/11/2026 in case i put the wrong build number)
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## Platform: Steam
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## Operating System: Windows 11

> ## Issue: HEAVEN SHAKING THUNDER does NOT always last 5 seconds.

(please provide a detailed description of the issue)  
(use the upload button to include a picture or video of the issue in action if possible)

> ### Trigger Event: I created a single player skirmish with AI using the amazing Unit Tester Mod. I used exactly 1 Eruptor and 1 Spearman separately to execute a single attack vs a horseman then a single attack verse a knight–doing that shot and check on repeat. Heaven Shaking Thunder would apply each attack but it would NOT always remain 5s. Sometimes it would disappear after 1s.

(what was happening at the time of the issue. this could be an action you or another player took right before the issue started)

> ### Repro Steps: Doesn’t bug out each attack but it happens enough times that you’ll notice it if you’re looking.

1. (List the steps needed to reproduce the issue)
2. (Indicate if you were able to reproduce this, to help us identify frequency of the issue)
3. (etc)\*\*

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<div class="post-metadata">

**Author:** ![Shneider177](https://forums.ageofempires.com/letter_avatar_proxy/v4/letter/s/b77776/32.png) [@Shneider177](https://forums.ageofempires.com/u/Shneider177)\
**Post date:** [October 11, 2026, 1:57pm UTC](https://forums.ageofempires.com/t/heaven-shaking-thunder/290442/2 "2026-10-11T13:57:15Z")

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### Correction: the visual indicator is the only thing that is flakking out; the malice (minus attack) remains visible…so just the indicator isn’t consistent; still a bug but…(_i dont care anymore…_😄 )
