HOT TAKE…
HoL is well designed versatile civ that just so happens to need more tuning…
Disclaimer: I HATTTEE THIS CIV MORE THAN ANYTHING!!!
This civ is extremely well rounded, it can Dark rush, it can turtle boom, it can feudal all-in, FC, Fast Imp, proxy drop etc!! All it’s units are peak! Though, I personally will absolutely never play this civ … I would much like it if the devs can figure out how to pull back on the passive income and balance the lords.
For balance I would double the costs of lords and increase the train time by 5s. Manor tier should go from 3 6 9 tiers to 2 4 6 9, aka slow down the passive. Mechanically the civ won’t lose any of it’s play styles with these nerfs.
Less lords early means small skirmishes are critical to micro and losing a lord is crippling!! Having to unlock a tier to get 3+ manors means less resources to dump into the feudal all in, which means you pick and choose.