Curious to hear anyone else’s thoughts but for bigger team games (3v3, 4v4) it would be nice to have the option to have bigger sized maps like they do in AoE2.
Maps in AoE3 are already automatically enlarged for 3v3/4v4 etc, based on the number of players dynamically.
Hmm, never realized that. I guess I’m just more used to the very large maps in aoe2
It would be cool to have the “large” version for every map, not just a handful.
The square maps use more tiles compared to the circular maps of aoe3. For reference, here is the map grid. The green part is what is available on the typical aoe3 map and the yellow and red get cut-off.
The game already slows down to a crawl and crashes on a regular map if you have any more’n six players, so they’ve a helluva lot optimization to do before even considering a map size increase