Since Microsoft acquired Blizzard, maybe they could introduce the pathing of sc2.
Or sc2 pathing is worse than aoe2,idk.
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How do you even pretend to implement flocking AI pathfinding in a 2D game engine from about 3 decades ago?
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Why is flocking not compatible with 2D sprites? Isn’t the algorithm all graph theory?
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SC2 algorithm DOES work with 2d. Proved years ago with Carbot fun mod.
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Maybe they should just press the ‘fix pathing’ button. I don’t know why they haven’t done that yet
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each time they press that button, it returns: “pathing is fixed”
and so they include that line in their patch note
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