Hello guys,
I’ve spend some hours looking through the UGC Guide and zetnus’ google doc but I cannot find an answer. How do I enable techs with xs scripts?
xsEffectAmount(cDisableTech, 316, 0, 0, 1)
Allows me to disable Redemption but how to I achieve the opposite? There seems to be a scrapped cEnableTech Effect Type, which no longer works. I can manually active the techs via triggers, but I would prefer to do most of my stuff with scripts.
Thanks in advance! Hypno