I will say specifically what I seek to do. I have seen that with a custom technology made in the AGE3 you can “transform” a normal civilization into a custom one, making units and technologies be activated and deactivated to make a custom civilization without having to replace an existing one, I know it is not very convincing but it is the closest thing to make a personalized civilization without replacing an existing one.
In AGE3 I put that an unused resource is required as payment and so you can only “choose” one civilization to use
The problem comes that in a skirmish or a multiplayer game, if you want to start from the age of castles onwards, these “technologies” already investigate themselves and therefore the player can no longer “choose civilization”. Is there a way that these custom technologies won’t be automatically investigated when starting a game in the Castle Age and the Imperial Age?


