We know that they are likely working on an African DLC for AoE3, there are enough hints for that.
But how could a DLC with a European Setting look like?
How are Natives going to work?
Does the style of European buildings have to be changed to look less European?
I think this DLC also has to potential for some bigger gameplay changes.
One of the reasons why I think AoE3 never got as popular is the Colonial setting. The time frame of AoE3 has so many famous and important historical conflicts that took part in Europe.
Ottoman conquest of Eastern Europe (especially interesting because Eastern European Nations aren’t represented yet), 30 years war, the many wars of the Dutch independence, the 7 years war (the American part of it was represented in AoE3 already), Napoleonic Wars and many more.
A lot of people want to have Empires fight against each other and not small skirmishes in Colonies.
Would it be possible to change up the gameplay for European maps to feel less “colonial”? Making a European game mode without Home Cities sounds like an extreme idea but maybe that could work. Even though Home Cities for Asians and Americans would make more sense in that setting.
Home City is a great option. On the European continent, it doesn’t bother me a bit. This feature sets AoE 3 apart from the rest of the series. It can be treated simply as the capital of our civilization.
Exactly. These would be small “towns” based on the natives found in the game. The best base for this is the Jesuit Mission. It is enough to replace the buildings with more European ones. And in this way, one could add: Bavarians, Swiss, Venetians, Cossacks, Serbs, etc. The architectural styles of these “towns” could be divided into:
And you could train unique “natives” units there. You can use ready-made mercenary units, for example:
Swiss - Swiss Pikeman
Albanians - Stradiot
Scots - Highlander.