Aoe2 competitive play as a huge learning curve. And am not talking about just the strategies. Just the gameplay itself has a learning curve. But while learning we have these 4 things to consider -
- Build economy
- Build military
I restarted playing aoe2 in the lockdown along with counterstrike. These were the games we played the most 20 years ago. But most of the my friends were keen to return to counterstrike but not aoe2. The reason being that aoe requires too much work. And i agree. If you are not accustomed to the gameplay, controlling 200-300 units is way more work.
Which is why Warcraft evolved from RTS to MOBA with DotA. Then dota2 became official and it has this huge community playing the games even now. AOE2 introduced battle royale which is a fun game but it still is a FFA. We already have CBA Castle Blood Auto which is the closest thing to DotA like gameplay where you only concentrate on military and the matches (more often than not) area shorter. Can CBA be absorbed by the official team and made more balanced?
Which will be great way for casuals to start playing the game and eventually move on to RMs and DMs