How do you get better at ranked?

My rank is less then desirable and I don’t understand what im doing wrong. I’m a very defensive player, yet most games I play despite how big my army is my opponent typically has a siginificantly higher ELO then me and advances much faster than I do. What baffles me is that they barely have an army at all. When I retaliate as a response, they somewhow manage to counteract and completly kill my entire army and eventually surround me to the point where I use up all my recources to where I can’t breath or keep up with my opponent. The majority of the time I just forfiet and hope my next match is better then the last. I’m tired of repeadly losing constantly and and I’m tired of players constantly telling me how awful I am at the game and I should uninsatll. It’s rather degrading and I just want to make a name for myself.

3 Likes

Defensive play is not good.

3 Tips:

1. Install the Advanced UI mod.

2. Set an easy hotkey to find idle villagers.
Make sure it’s extremely easy to press.

3. Learn how to build farms efficiently.

Master how to mass an army quickly using hotkeys:

Assign a mouse button (I recommend buying a mouse with 12 side buttons) to “Select All Military Buildings” (you can find this hotkey in the options).

If you don’t want to buy a mouse, use the default hotkey.
I think it’s Ctrl + Shift + Space, if I remember correctly.

To avoid raids:

Press ALT + C and your villagers will automatically garrison in nearby buildings.

When it’s safe and you want them to return to work, select the building and press ALT + C again.

This prevents your villagers from being killed easily, which is the main struggle for beginners.

2 Likes

Can i have actual suggestions that i can improve upon lol?

1 Like

there are about 30 things you can do, start with those 4, Once you master those, i can tell you more.

I was editing the previous answer, sorry, now you have those tips. Master them then i can tell you more

If you have trouble with any step, just ask me

I’ve been struggling quite a bit myself. Yesterday evening I went on a losing streak, and by the end of it I honestly felt like, “What’s the point?” But instead of quitting, I told myself I need to figure out why I keep losing.

In my case, I realized I don’t fully understand the build order yet, how many villagers to assign to each resource, when to shift them, and how to transition properly. Because of that, I fall behind pretty quickly, especially against players who know exactly what they’re doing.

This might not be the exact issue you’re dealing with, since I don’t know where you struggle specifically. But I’d say mastering your build order is one of the first things you should really nail down. When you face experienced players, even small inefficiencies early on can snowball fast, and they’ll gain a strong advantage before you even realize it.

Hope this helps a bit. Best of luck, and don’t give up.

Hi, I’m not a good player I just can give u some general tips. If you don’t mind I saw ur replay and here are some things that I noticed:

Don’t place ur houses at the edge of the map, Try to build houses with only 1 villager as much as you can.

Don’t get tower upgrade if you are not getting rushed.

BTW, what do you mean by getting “better”? Ur elo seems low-average meaning you are still better than a considerable amount of players in the game. You are not a bad player with the current Elo.

Theres diffent ways to do so, some of those are:

You can pay coaching to have dedicated trainning

You can play with friends or people you meet in game that are better than you and ask for advice. Joinning a clan or community can also help with the ease you can achive the getting advice part

You can look in https://aomstats.io/ replays about the god you are playing with or the god you are against that you struggle with or even the match up itself. Find one of a better player, download it and see what he/she does thats different and try to mimic it.

You can watch games on youtube or twitch and try to mimic it.

If you want to, you can share a replay and i can give some advice based on it.

I have a substantial amount of loses thought as of late although heres some wins I had under my belt

Record Game2026-02-24.13-17-03 elysium Susanoo-Kronos.mythrec (9.1 MB)

Record Game2026-02-24.12-19-46 megalopolis Susanoo-Kronos.mythrec (4.1 MB)

Record Game2026-02-24.12-03-11 oasis Susanoo-Kronos.mythrec (5.1 MB)

Record Game7.mythrec (5.6 MB)

Record Game2.mythrec (4.7 MB)

Although these ones were rather a doozy. Lasted as long as I could in the 1st one, but my opponent completly surronded me and I couldn’t make a dent and lost my position due to a God Power. I tend to waste my recources on building large armies and not having any leftover to defend my base when I advance to attack the opposing base or I sit at my base to defebd and my opponent surronds me.

Record Game1.mythrec (10.1 MB)

Record Game9.mythrec (5.8 MB)

Record Game8.mythrec (4.4 MB)

Record Game6.mythrec (5.6 MB)

For the first game:

The minor god you are going for, the one that tranforms the shirne into giving wolfs and hunt is a good defense vs kronos since he can no longer deco it. Kronos rush focuses on targeting your gold usually. Place the shrine near your gold.

Overall placing the shrine in the middle of the berries is not a good place. You are def eating those most of the time and then are left with poorer favor income. A treeline works better since you can leave that one and use the others your base usually has.

Dunno if you are doing a specific build order for something in mind in classic age. But you are floating too much gold. Specially if you feel like you are getting rushed your objective should be to age up fast. Getting the bare minimum for a temple and then 400 food to age up.

This is more a very specific match up thing. But you should always scout your opponent. You will not die to tc fire in archaic age as long as you dont stand still or run dirctly into it.
Regarding th specific kronos interaction, if hes making a house hes not rushing you that early. In this case he made 2 houses (for some bizarre reason)


Base layout matters. try to form a wall with the buildings to shield your importand resources from enemies. This will help you deal better with raid attempts.

Several things here. First, try to be wary of your population space. You are locked in pop which means you cant get out more army units but also you arent getting out villagers, so you fall behind.

You took a good fight, took down some villagers and then he made murmillo and pushed you back. Knowing that he had murmillo, you kept making calv units, instead of transitioning into archers from the building you had already made.

Building the houses in a line at the back is misusing potential walling space. Also, make more production buildings. having 5 units in queue on a single building means you could have built 1-2 more army buildings and make them more efficiently.

You took a great fight, you destroyed his base, some of his buildings and his army, yet for some reason you stodd still instead of keeping the preassure. You cant see the military unit count for his side like we can on the replay, but you can for sure assume that if you beat all his units and were able to take his base without him defending it with more units then you are ahead on that dynamic. You could have walked into his base and took his main town center was well with all those wanyudo just like you took out the forward one

almost 3000 wood, which means bad macro. You are also housed (you cant build more units) You are low on production buildings. In those moments to step off putting preassure you should focus on the eco then, but you cantt stop doing both.

in this case you can either move vills from wood to gold to slowly transition into a better eco or make a market and seel the wood for a faster approach. For exampel with that much wood you could have sold some and be on your way to heroic age.

Theres some important game dynamics that will help you get far if you understand them. If you opponent went 2 town centers it means he was making more villagers than you than being on one. That translates into a better economy. What is your advantage? You didnt spend however that many resources it costed him to make that TC and the villagers, so you can spend them on army for a push. If you sit back like you do now, you are simply allowing him to pay off his investment.

Again, you dont have the graph like here in the replay for the direct telling that you are ahead in army by a lot. But you can develop the game sense to realize when you should keep going.

And we reached that point, you took so long without doing anything to preassure him that his better eco payed off and now he has more units than you, even with all the damage you dealt to him.

Since you didnt wall off, nor are your reaction times very fast he can get into your base with this slow siege myth unit and do a lot of damage. You have to pick one, either you are afast enough to react to all things you can get away with not walling off or you wall off to buy you reaction times (ideally you do both but prob walling is an easier starting step)

After that theres more things but those boil down to late game stuff and consequences of mistakes you made earlier on. You def could have won that game earlier have you kept pushing on.

2 Likes

He caught me off guard with behemoths and fire syphons while I was focusing on his main base. I heard behemoths getting attacked but I’d didn’t know wherer until one of my TCS got destroyed

Also I didn’t people used houses to wall off certain areas. I usuallly put them in the back so they don’t get destroyed as I tend to struggle with pop cap. I do use buildings sometimes to block off certain areas, but walls are something i need to get better at. I rather prefer walling off mountain ranges and cliffs and such to block off areas rather then relying on trees as they are at times unreliable. That’s why snake dance is my favorite map for that reason

Another issue is that i keep forgetting to build markets too until i have no more gold

This is an example, see how the buildings chain together and are mixed with walls

In case you watch AOM games from the current tourney for example, have a look at how people place buildings in their base

1 Like

That makes so much sense

I took your advice and I did really well with a few hiccups
Record Game2026-02-24.21-05-50 ghost_lake Susanoo-Zeus.mythrec (7.2 MB)

Congrats,

Better building placement but you can modify some bits:

Using houses to wall up the upper part is ok, but you would rather wall with them close to your base since they are costier to remake than a wall. The academy you can place next to the temple to further cover the gold mine. If you added a wall or some houses you would form a barrier of sorts between your opponent nd your gold and shrine.

Just like you did here. Try also not to delete foundations since you loose resources depending on how far on construction they were.