So I wanted to move a mod from HD to DE, and I converted the PNG files to DDS files, but the file names for the textures are different (i.e. g_bc2.dds, g_fm1.dds, etc). Does someone know how I can figure out what texture each of these files names refer to?
Open the dat file with Advanced Genie Editor and select the terrain tab. There you can see all terrain types which you can see ingame and the corresponding file name.
I have both the HD and DE texture filenames listed
Thanks guys, this is exactly what I was looking for!