I think everyone is in agreement that the current team QS is not optimal and needs a major overhaul.
I think the 5 main issues are:
Getting very uneven elo teams which makes up boring one sided games
Higher chance of a game not loading and then and having to re queue. Just because 1 player couldn’t load in, 5 other players now have to restart queuing again, very inefficient and time waster.
Players abusing civ combinations which leaves a lot of nasty taste to a lot of players.
You have no idea how good or bad your team mates and opponents until u see them play. This is made worse by team qs elo random range being high which makes it difficult to strategize since u don’t know there skill level.
Ppl that play team games enjoy the interactions with other ppl. Big part of that is the interactions and banter pre game. At the moment it’s non existent before the game which causes less interactions during the game.
Why don’t the QS just automatically creates a lobby game or takes u to an already existing team lobby game?
So when your waiting for other players, it’s similar to waiting in a casual lobby.
In this ranked lobby game, the game is the host, so no one player can kick out another player. The player also have the option to leave the game.
To kick out a player, it has to be a voting system, where >50% of the player in the lobby has to vote YES to kick out a player.
If u are kicked out it automatically takes u back to searching for another game (obviously the QS shouldn’t take u back to that lobby for a certain time).
If u do want to leave a lobby it gives u 2 options to either auto search another game or go back to multiplayer screen.
This solution combines the benefit of players self managing matchups, seeing the rank of other players and pre game interactions with the ease of QS searching a lobby with some consideration on elo for u.
Also it addresses the issue when a player fails to join it now doesn’t kick everyone out and having to restart another queau.
What do u guys think?