How to Fix the Kremlin

When I made this topic, never in my wildest dreams did I imagine that there would be so many people willing to say that a kremlin was on the same level of utility as a Red Castle, or Deer Stones, or Compound of the Defender. I would geniunely love to know what thought process is taking place in your mind that says that an outpost with all the emplacements in it has the same impact on the game as almost any other landmark a person could name. I am seriously baffled, this is not a joke.

I’m sure that back when nobody knew how to play the game, they kremlin was used about as often as the Golden Gate. I did the same thing when I first got it. But now that we all know how the game works, we’re not making rookie mistakes. I don’t think it’s fair to judge landmark balance by the decisions made by people who don’t know the game yet. The game balance was also different back then.

Whether not any given civ is unbalanced has nothing to do with what I’m talking about. I tried to explain this to Adribird90, too. This isn’t about civ-vs-civ balance, this is about tactical decision making for oneself. This is about the health of the game when you’re playing Rus, or you’re playing against Rus. There is no reason to choose the kremlin unless you’re aging up in the middle of an attack (which is, of course, unwise). The Rus player knows this, and their opponent knows this, and it’s not fun for either.