For Return of Rome, the code 4203 equals to “Bronze Age” but in AOE2, it is “Castle Age”. Is it possible to mod strings that have a shared code but are based on a different file (as in key-value-strings-utf8.txt and key-value-pompeii-strings-utf8.txt)?
I realized the folder structure must be respected in order for modded files to apply for specific game variants.
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