Hey guys,
I found a list of the civilizations unique technologies at Age of Empires IV | Age of Empires Series Wiki | Fandom. Thanks for that .
So Im listing/coping and short commentating at all to show how plane the HRE is in comparison and that there is objectivly more to add here to make it deeper.*
Abbasid Dynasty
Composite Bows, Camel Barding, Camel Handling, Camel Support, Camel Rider Shields, Medical Centers, Improved Processing, Agriculture, Boot Camp, Teak Masts, Faith, Presercation of Knowledge, Phalanx, Armored Caravans, Grand Bazaar, Spice Roads, Fresh Foodstuffs
The Abbasids have many unique technologies and I thinkg nobody will complain with there uniqueness and how they feel. A complain that I would understand is that they have only 4 wings to age up (“landmark choices”) but they make it good again with there insane felxible army composition. They have Camels in 2 Variants, culverins and can build siege with infantery. A very unique civ army wise imo.
Chinese
Reload Drills, Ancient Techniques, Pyrotechnics, Imperial Examination, Extra Hammocks, Reuseable Barrels, Battle Hardened, Extra Materials, Handcannon Slits
I thing I dont have to say something about china xDD. The technologies here arnt the most but they are insanly strong. Pyrotechnics isinsane alone and buffs every gundpowder unit from them by range what is unfair imo but I hope they will hit china with a nerf hammer soon.
Delhi Sultanate
Armored Beasts, Siege Elephant, Forced March, Village Fortresses, Honed Blades, Tranquil Venue, Patchwork Repairs, Loockout Towers, Reinforced Foundations, All-Seeing Eye, Efficient Production, Sanctity, Swiftness, Zeal, Hearty Rations, Slow-Burnung Defenses
So before all. Im taking the state of Dehli after all research bugs are fixed !
There looking great ! What makes me said from a HRE players view, is that they need only 2 technologies to make there Man at arms better than the HRE ones. Honed Blades and Forced March are insanly good to get the Maa at the enemy and get there work done. Sadly there better at that… good for them. There have even good and flexible tech for there scholars too, to boost productions or fighting power. And even a “boring” tech like slow burning defenses is double as strong as the HRE variant but i will go back on it.
Overall good after bugfixes,
English
Network of Citadels, Enclosures, Arrow Volley, Setup Camp, Armor Clad, Shipwrights, Shattering Projectiles
OK? I think we all see that this is realy plane. The English would deserve a bit more too imho expecially lategame aka imperial. I dont know what but we are here in the HRE ttopic so please englsih guys get some good suggestions out
French
Crowssbow Stirrups, Gambesons, Royal Bloodlines, Enlistment Incentives, Long Guns, Cantled Saddles, Chivalry
In comparison to the english I´m fine with the low amount of tech here because the frenchs are overloaded with boni from the start and even things like royal attilery arnt listed here too. So I thing there quite fine right know.
Mongols
Whistling Arros, Yam Network, Piracy, Superior Mobility, Monastics Shrines, Additional Torches, Raid Bounty, Stone Bounty, Siha Bow Limbs, Stone Commerce
Mongols are mongols lul. There strong,fun and a bit over the edge. I think nowbody will complain that they are a fantastic designed civ.
Rus
Fine Tuned Guns, Boyars Fortitude, Mounted Precision, Knight Sabers, Cedar Hulls, Clinker Construction. Siege Crew Training, Wandering Town, Blessing Duration, Improved Blessing, Saints Reach, Banded Army, Doublle Time, Castle Watch, Castle Turret
In my opinion Rus is the best civ in the game ! There amazing in land/open maps and the best on water. They are the best designed civ in my opinion and everything falls in comparison to them. Good job but pls make all the others nearly 80% of them PLEASE.
HRE
Slate and Stone Constructions - lol for real? +5? Dehli gets +10 fire armor so double the power (only def builds ok)
Bendedictions - useless tech for real
Reinforced Defenses - ok to good tech if ur bunkering up but nothing more
Devoutness - one of the view good ones to double down to a civ mechanic we allready have
Marching Drills - nesseseary but not good enought inmy opinion. Should be 15-20%. Its bad in comparisons with Froce March from Dehli.
Heavy Maces + Two handed Weapons - together the are a good upgrade but u have to research 2 techs at the same Age and it feels that the only reason this is ingame is that the model designers made several cool looking models for the Maa
Fire Sations - ehm ok? Sea battles are often won by massing ships so it would be overwhelmed. Maybe its good on hybritmaps were u dont commit to much to water
Inspired Warrios - this tech is a joke. The prelate has to stand still and is bufing every unit single target. Its usless to try to buff a whole army. The buff is runing out before he or they finish there job …
Riveted Chain Mail - hers is a good one after spears aka bracing is fixed but it will only buffs them vs other meeles. Thats ok but not amazing but sadly way better than nearly all of the rest.
Please give ur Opinions to the techs too. But this is the reason im always saying that the HRE is in such a bad state. There looking amazing and there art and sounddesign is amazing too but there tech and army cause of that is borderline plane and blanked even with fixed bracing bugs.
They need good working Landsknechte and at least one extra special Units to get there own flavor… Maybe a longer range gunpowder Unit to match the chinese for example.
PLEASE.
@SavageEmpire566 Can u please say something to this topic and whole discussion here. We and I know that ur a Community manager and not in a/the balance / dev team but can u please communicate to us If this problems and disscutions were transportet to the Dev Teams? Are they in the Devs Minds ?
U see that this topic is not falling off and gets even more own topics. PLEASE say something