I don't have fun anymore

I think FF or FI and drag it to late game is a nice middle ground between treaty and all in rush. I don’t always want to end the game in age 2 and don’t even have a chance to use my superior age 3 units.

3 Likes

Idk. A lot of people love DE and its new features.

8 Likes

@EliteRiflemann
I feel the game flopped in the last months.

  • The latest reworks didn’t make the game sweeter for me as I tried to make them feel.

  • KOTM is worth more by the free content than by the new civs: Italy is okay (but came out too late). Malta looks like leftover assets with borrowed stuff to fill the blanks.

  • YouTubers, streamers and content creators don’t even promote it anymore.

  • No new civilizations will hype me up if they are American natives or republics (with borrowed European units as usual :melting_face:).

  • Two years with that atrocious multiplayer UI. It isn’t even hard to redesign the layout with a better one. For real. Just do it.
    Then devs, you would have all the time in the world to rework it for real and release whenever you want.

  • I realized that some questionable design choices have pushed me away. I used to come here even if I wasn’t playing to discuss, speculate and talk. But AOE3DE feels so dull.

  • I haven’t played for the last couple of months (perhaps even more) but FFs/ FI and turtling, in a small degree, were the opposing force. Lakota, Italy and Ottos bullshit were a thing.

And judging by the modus operandi to push the game into a MOBA direction with busted units and overbuffed cards…
I think I’m set to play only Apex Legends and Overwatch 2 in a very near future.

2 Likes

indeed old TAD lobby was much better. Even Treaty wins are not counted as losses . Is it fixed mean while?
And one important thing is , nobody cares if you win or lose,so please bring back the old lobby ratings!
btw i also stopped playing aoe3de untill these rating issues are not fixed!

1 Like

Yes and I am very glad to see players enjoying AOE3 in any form. Though it begs the question - if DE is as popular as it is now regardless of its massive flaws, imagine how much bigger and vibrant the player base would’ve been if FE didn’t crap the bed?

1 Like

For me the best time was before releasing KotM, in my opinion they should have done fixes then before adding new stuff.

Later patches make no sense with changes that nobody ask for. Also devs dont revert changes, they create new ones to fix the consequence of the previous one while they add useless cards that dont fix anything.

Im waiting for the new PUP to see if they want to revert and fix OP things

4 Likes

The game is great. You just have to accept that if you don’t play the meta you aren’t going to win the title. Who cares!

5 Likes

But most people don’t think it has massive flaws

1 Like

Age of empires was always about turtling and duking it out with large armies. Aoe3 was the odd one out. Personally I like it that games last longer now, a lot more builds and units are viable and overall there is more fun if you take it a little less serious. This is a game after all.

3 Likes

Like we all know legacy AOE3 had >10k regular players before DE and the old devs loved it so much that they dropped it and had an interview calling it a mistake.

Not trolling version: that is the maximum number of players AOE3 can get. I do not know which alternative universe you’re from.

1 Like

That’s because most of them left and stopped communicating on the official forums and more positive communities like the discord within the first year, when it became clear that AOE3 wouldn’t be seeing the grand revival that it deserved. The game received a ton of flak during the first year for a variety of reasons right up until after the USA DLC.

Love this forum but it doesn’t have a lot of AOE3 haters, obviously. On the contrary, official message boards and forums are a waning form of interaction with more casual gamers sticking to Youtube comments and social media. Stands to reason that most people who really hate the game wouldn’t bother going to the trouble to make a forum account. The AOE3 reddit is far worse though. Comparing the official forum to the Reddit makes clear the distinction between honest passionate fans (forum) and “fanbois” (reddit) who treat any criticism of the game as a personal affront.

The ESOC forums appear to be dead, more or less. Not sure what happened there.

The Steam forum for AOE3 is interesting. Definitely more negativity there. Definitely not everyone’s cup of tea. But neither positivity or negativity are particularly stigmatized there either, which I appreciate.

I do not know what that grand revival means.
AOE3 has been, since its very beginning, by its core design, a game that is not going to appeal to the “wider audience”. I do not see that as a problem and I enjoy it being that unique. If you think that is a problem, you should know who to blame.
If they are tweaking AOE3 to become a game that applies to that “wider audience” I can imagine you screaming 24/7 here.

2 Likes

aoe3de had more than 20k online users on steam when the game was released, why is there less than 4k users per day now? I think the most important reason is that this game requires a very high-performance PC to play, and when there are more units, the game will become very slow, and the game will crash. Microsoft was too eager to get fe to release aoe3de, even if in 2020 he didn’t finish it at all. If you want more people to play aoe3de, you can only reduce the quality of the graphics, so that the vast majority of players can use low-end computers to play. This is one of the main reasons I think aoe3de is not online.

4 Likes

Dumbing the game down or ruining its core design was never a necessary condition for it to appeal to a much wider audience (the only hypo I can think of that could warrant 24/7 screaming) - though obviously any RTS will have limits to its popularity.

For instance, things like new campaigns, not butchering the old campaigns, releasing a properly optimized game and a greater online UI would’ve attracted a greater player base without any need for dumbing down the essence of the game.

3 Likes

I would not adverse to that.
But you seem to have an illusion how many players an “AOE3 game” can achieve.

BTW speaking of campaigns, the legacy campaigns were the worst part and were constantly criticized. So whose fault is it…?

1 Like

Hi guys, I would like to make another clarification, as I said, I have little time to play aoe3 and what I like the most about the game (and what made me change it for aoe2, yes, I used to play a lot of aoe2 before) is the dynamism and speed with which games are played. I think that’s the essence of the game, fast matches and avoiding stagnation, or at least that’s how it seemed to me in nilla and twc. Nowadays I like to rank and play like 10 games of 15-20 minutes with a lot of action, than only 2 or 3 games of 50 minutes in which my opponent forced the late game and at the end of the game, I feel tired, bored and not at all satisfied. That’s why I say that the game now as it is seems boring, but that’s my personal opinion. On the other hand, I don’t want give names,but please avoid personal attacks, disrespect or off-topic comments.

3 Likes

The tug-of-war between fast games and turtling is everlasting. Maybe they just need to tweak it back a little bit.

1 Like

AoE2 has had similar debates too. The discussion of fast walling was even only a while ago. This is not an issue unique to AoE3, so I can understand @EliteRiflemann’s feelings.

But it is true that whether it is aggressive attack or conservative defense, it should be allowed to play. (I guess especially with the introduction of the Italians and Maltese, making the latter more mainstream lately.) Weakening the latter for players who like the former, which is just taking turns suffering.

The dev should make map controls more rewarding, especially native trading posts and capturable objectives. Defensive players must ensure their booming strength, otherwise they must turn active early or abandon turtling, because more aggressive players can gain a better advantage by controlling the map.

4 Likes

Not to be difficult but what about civs like Japan that both turtle and have map control.

Why are you reporting this message? Is it to cover up your mistakes? The video you posted can only prove that your gameplay is wrong, not how strong the Chinese are.