That would be, in your words, “shitty”.
The biggest strength of those games is that they’re 18+ years old.
18 years ago, I was modding Relic games in Notepad. The strength of the editor, as we’re discussing it, is the result of time. The complexity of games likewise.
Like I said. If people were actually interested, I would literally volunteer my time to help. But it’s used as a stick to both bash the tools and the devs, and I don’t really have time for it anymore.
We can give people who want the old Scenario Editor that kind of custom map / game mode, if modding were opened up like myself and other modders want. I don’t want an 18 year old tool with a new lick of paint.
If people want to say what the devs should’ve done during development? Cool, agree to disagree. If people talk about the complexity of tools I never see them reach out and try? Yeah, nah. We’re 18 months past release. I don’t want people telling the devs (in effect) to develop something new and ignore what we already have.