# Idea for Elephant Archers

**URL:** <https://forums.ageofempires.com/t/idea-for-elephant-archers/80883>\
**Category:** II - Discussion\
**Created:** [May 1, 2020, 4:29am UTC](https://forums.ageofempires.com/t/idea-for-elephant-archers/80883 "2020-05-01T04:29:22Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![SubscriptRug863](https://forums.ageofempires.com/letter_avatar_proxy/v4/letter/s/90ced4/32.png) [@SubscriptRug863](https://forums.ageofempires.com/u/SubscriptRug863)\
**Post date:** [May 1, 2020, 4:29am UTC](https://forums.ageofempires.com/t/idea-for-elephant-archers/80883/1 "2020-05-01T04:29:22Z")

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Elephant archers are probably the most useless UU in the game - nobody ever makes it (unless to troll). Here is a unique idea that might make them viable and interesting:  
What if elephant archers could cause a small melee splash damage to nearby units, in addition to pierce damage to targeted units? This will prevent them from being easily overwhelmed by halbs. This will be a very interesting UU behavior that will make the game more fun.

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**Author:** ![SirWiedreich](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/sirwiedreich/32/125515_2.png) [@SirWiedreich](https://forums.ageofempires.com/u/SirWiedreich)\
**Post date:** [May 1, 2020, 4:50am UTC](https://forums.ageofempires.com/t/idea-for-elephant-archers/80883/2 "2020-05-01T04:50:18Z")

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> [@SubscriptRug863](#):
>
> unique idea

This has already been suggested in one of the dozen or so Elephant Archer/Indians threads active within the past month, so you might check those out first. Interesting? Sort of, but as far as I’m aware, limitations in the game engine would make this difficult or impossible. Even if it’s possible, I wouldn’t say the devs are tryhard when it comes to adding new mechanics, usually preferring to buff units in a more straightforward way via stat changes.
