quick idea for lategame uhlans…
a lot of people complain, how bad uhlans perform lategame espacially considering their cost of 100g and in those discussions other people argue, that a hp increase would make the german special abillity to recieve uhlans with every shipment OP
there are a few cards in other civs which somewhat change the role a unit fullfills (e.g. caroleans with svea lifeguard or dopps with Solingen Steel), so maybe the same treatement could be applied to uhlans
(in order to make uhlans viable you also have to send a lot of cards already so i propose to change an existing card instead of adding a new one)
i propose to change Lipizzaner Cavalry
atm it gives +15% hp and +15% atk, as well as 4 uhlans
my idea would be something like +30% hp, +0% atk and disable the abillity to receive uhlans from further shipments (or reduce the number)
it should make them viable in lategame without breaking the game
- the 30% buff is just a sugestion and someone with more knowlegde can swapp it with a better number
- i dont think it should effect merc shipments (german get more mercs instead of uhlans) since they get not buff
- it also could be achieved with ‘double resistance’ or smth like that (e.g. chinese cav card; hausa card)
- i know cards like svea lifeguard are difficult to ballance/ I dont want them to be OP, but i also dont want Solingen Steel 2.0
so what are your thoughts on this?