Idea: What if the English had a passive Stone gathering bonus?

I’ve been playing a lot with the English civilization, and while I really enjoy their defensive and economy-focused design, it’s clear that they often feel a bit slow to get going — especially in metas with early aggression or fast tempo plays.

Their late-game economy is amazing once it kicks in, but getting there safely can be tough.
That’s why I’ve been thinking: what if the English had a small passive bonus to Stone gathering?

It would fit their defensive identity perfectly — giving them more flexibility to build early towers, walls, and keeps to survive the early pressure — until their economy naturally explodes in the mid and late game.

This wouldn’t be an overpowered buff to their economy or army; instead, it would support their intended playstyle and make them more consistent across different matchups.

It could also open up new strategies, like turtle builds or map-control play, without making the civ oppressive or changing its core fantasy.

What do you all think?
Would a small Stone bonus help bring the English back into the meta — or would it push them too far defensively?

The English have been aggressors all their lives; they should have had more bonuses for robbery and piracy. Why were they given so many defensive bonuses?

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