Ideas for a portuguese general buff

I think all portuguese really need is a small eco buff like Vietnamese.
I think a military buff, especially free ballistics is far from necessary, their military options in all ages are pretty solid (fully upgraded archer and generic stable lines (they def don’t need paladin) - they can do basically anything in any age)
The gold bonus is the only military buff they need, it really helps fielding archers. Their military is already really strong because of how open their tech tree is.

They just need a small early game eco boost to push them up the ladder, maybe something like eco upgrades are 10/15% more effecient.
Just an idea, there’s probably better ways to give them an early eco buff

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Ports already have a lot of powerful units. They have Arbalests, Campions, HCs, and BBCs.
The issue is that these units are expensive, so getting a bigger discount will help with more of them, or upgrading earlier, which is a huge power boost.

In Water, they already have the tankiest Galleons and Heavy Demos, decent Fire Ships, and great Cannon Galleons. They miss Shipwright, and the current Gold discount is not large enough to compensate. Increasing the discount, however, would really push Portuguese power on Water, which is wher Ports should shine.

A bigger Gold discount would really push them towards Archer Rush or Knight rush, which actually suits Portuguese style in the game. They only really need to increase the discount.

Yes but those units also have the full cost in food/wood, it help in super late game, when you are low on gold, but earlier it doesn’t help much, it doesn’t mean that you have more.

Faster gathering rate on all resources and feritorias would definitely be OP.

It would also help in Feudal with Archers, since you would need less Vills on Gold, and could alocate more to Wood.
In Castle you could get more Farms and worry less about Gold. It would also help out a lot ith proxy Siege Workshop units, since you could spam Mangonels or Rams much more easily, which is an actual competitive strategy.

7g in feudal is maybe 1 less vill on gold, not that much.
And yes they save gold on siege (still need the full wood cost) and monks, but still they need something that give them either more units or better ones.

25% discount on Siege and Monks is a really strong Castle Age push!

Ports are fine, the Gold bonus is the only thing I could imagine they would ever need buffed.

75g monks maybe it’s a bit too much.

Not really, and would even be historically fitting, sonce Ports were huge evangelists.

Ports really should play a lot more with Monks, and a large discount might just help them get there.
It would also be nice to have another civ that goes for mass Monks in Castle Age.

They already have half stone cost TCs, Krepost, as well as being really good at M@a + towers rushes, stone upgrades on top of that would be overkill 11 I definitely like the idea of something linked to the university more. Something that allows you to get a better navy faster in Castle, since the Portuguese are slow enough they need something to catch up because their navy isn’t that good in Feudal because they don’t have enough eco to really use that health boost. It would also have the advantage to prevent the Caravel deathball from becoming too strong.

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Obviously.
That wasn’t a concrete suggestion but a suggestion of the direction that the buff should be.

Also 25% gold discount is way too much. That’s like cutting the gold cost of knights from 75 to 55 That’s better than berbers, and it makes their monk push which is already very strong, too strong

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Double down on the gold discount. now every unit is a trash unit and monks are free 11

No need to go that far.

This’d only promote cancerous krepost spam more

Nah 25% is too much. I think a buff to their early game and making organ guns better would fix them. Organ guns aside of the bug are just not good enough at killing skirms, the halbs without squires die to the skirms and the next thing you know is getting charged by cavalry and losing your gold units

Would need testing of course.

Could have 30% gold discount dark age, 25% fuedal, 20% castle, 15% imperial.

Fix organ guns. They are bugged currently. Devs are aware. Double the extra projectile damage currently to give 4 attack. Most projectiles don’t hit because of large spread and moving targets at least until UT is researched. So if the main projectile does not hit then you don’t do the main damage which happens a lot.

Make caravels cost the same as war galleys. Reduce training time (-5 or -6 seconds) so quicker to mass than war galleys. Give caravels +1 PA and maybe +1 PA for elite.

Arquebus doesn’t require ballistics btw.

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Man that would be stupidly OP. Since Caravels are so much better than normal galleys once massed, they would have an easy time deathballing everything 11 On the other side, it wouldn’t adress their problem, which is that other civs can just out eco them to get water control

Well all units (ships) naturally spread out if there is room when attacking making an arc if you don’t constantly move them. Only the longboats clump together. You can’t do split micro with 50 war galleys/galleons so the boats should spread out with a big naval fight. Not many of the projectiles will hit multiple boats when this happens. If you decide to move your galleons against caravels then use spread formation so they don’t clump together. The pass through projectile isn’t all that great because there are ways to minimize the pass through damage.

Also there aren’t many pure water maps where it makes sense to mass ships. So for many maps the war galleys and galleons easily win.

The decrease in cost might be too much but they should get more PA and quicker to produce at least.

This would actually be the reverse of every other stacking bonus in the game, and would make people not want to play Portuguese at all, since they would get worse the more they Age Up.

I know it’s unique and I find it interesting that there aren’t any discounts in descending order like this. Makes you decide if you should be more aggressive and make cheaper units or go to the next age and get better units.

It helps Portuguese though because their early game is the weakest and their late game is the strongest. It just helps them get there better. Also it’s not a nerf since they still get minimum 15% discount.