Ideas for Imperial Units

Woooooooowwwwwwwww :smiley: they look proper!! Great lad!!! :open_mouth:

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Can somebody update the model of the Eclaireur to have white aiguillette on the left shoulder , cords on the czapka , belt and cartridge pouch , white gloves , white Epaulette on the right shoulder and white piping on the czapka

Like in this ilustration from Osprey

Exploring some ideas, Portugal age4

Portugal age5

reference:

Think i can do that!

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Another variant for Line Infantry age 5

What about ships from the Imperial era?

I have take a look into the code lines of those, not sure yet how they work. But iThink a reskin and sails changes can be possible.

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I love those!!

Great!!!

Exploring some ideas, here I removed the belt, added the gold/yellow details in the uniform. A more “british” Shako for late Napolinic timeline.

So, belt? no belt?

:thinking:

Hi Eni :wink:

I would use the model without the belt - the belt would be hidden by the overcoat, bc. the trousers were worn higher back then than today (this goes back until the medieval times and continues even until the second world war in some areas, e.g. Russia).

You can see that also here:

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Are these reskins multiplayer compatible?

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For unique units, like the cassador, the answer is yes. There is a way to make units MP compatible via visual mods. But, it overrides the original unit of the base Game. So, a musketeer for instance, will be the same skin for all civs. Or at least that is my understanding. I think some coding on the visual mods may solve this issue. Still figuring out how. If anyone’s knows, I’ll appreciate the knowledge.

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Having fun with protugal

Age III grenadier and musketeer

Age IV

Age V

Any good references/ideas for Portuguese grenadiers?

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7 year war uninforms as reference

Hey Enierheler,

regarding the grenadier unit - for which Age/Period do you need references? Age III and IV already look good, just would change the “british” grenadiers hat to a felt one!

Is the musket on the grenadier just for show or did you also changed how the unit works. Beautiful job btw.

Thbks men. This is a personal mod. So, how grends work in this mod is more like the Merc Giant Grenadier or like a soldado. Grens fire a musket and have the same range like the musks, but has a little area of damage (1) and more fire power. This if they stand in volley mode.

Now, If you change the stance to stagger mode, the act like the regular green. The sige attack to building is the same as the base game. I give them the “Jenisary” stand to recognize if they are in volley or stagger(regular) mode.

A felt hat. Hmmm… I’ll research on that.thnks