In the civ selection menu, civs are put in alphabetical order. The issue is the current HUD only allows for 50 to be displayed at a time, so with the 3 new South American civs increasing the total to 53, this means there is a new scroll bar to get to the last 3 alphabetically.
These last 3 are the Vikings, Wei and Wu. I don’t need to remind anyone that the last 2 are quite controversial, so if some civs are to be hidden, they are easy pickings. The Vikings however, one of the original 13 AOK civs, are also hidden, while the equally controvered Shu are immediately visible due to their lucky placement on the alphabet.
Obvious fix : move the Shu behind the Vikings in the civ order, alongside their 3K rivals. These 3 civs will be together while there won’t be the risk that a new player misses the Vikings (as not visible unless scrolling down).
Greed tends to be more in line with what the high-ups want. They care little about the personal pride of their underlings. Making pride easier to overrule.
The civ selection should be a world map. That would easily fix the problem and would make it much easier for new people to figure out what each civ is.
It would need to use a weird projection that makes Europe, especially Italy, really huge compared to everything else. Plus if you’ve seen fan-made civ maps before, you’ll know there’s disagreement about where to place some civs. Goths, Huns, Romans, Shu, Wei and Wu (and maybe some others I’ve forgotten) would all be hard to place, either because of overlap with other civs or because of not having a definite place on the map.
Easiest in what sense? It’s not easy to implement because there are civs without campaigns, plus my earlier comments about the map projection still apply. But it also wouldn’t be easy to use because you have to know where each campaign is placed. That’s an unreasonable expectation for people who don’t play campaigns. I’ve played the Huns’ and Goths’ campaigns several times but can’t remember where they are on the campaign selection map. Plus wouldn’t this approach put Portuguese in Africa?
The solution would only apply to civs that don’t have an obvious locations. The other solution would be to pic the location of their wonder.
Which is mostly nomadic civs. 90% of the civs have a very obvious location.
Also they can use arrows to prevent places like Italy from being too crowded. But I still think it should be possible without distorting the world map too much.
90% of players have at least a 1080p monitor. It’s really only edge cases like a Steam Deck where the UI could be hard to read.
Won’t work for 3K. Unless you bury them under the Chinese so you can’t click on them
Chronicles civs are more based on political factions, which 3K are. Chronicles takes place in antiquity, which 3K do, as 3K are not Middle Ages nor do they have Middle-Ages level technology.
The time between Alexander the Great’s conquest of Persia and the end of the Three Kingdoms period in China is 609 years.Going by this aoe2 main game is a better fit.
Ideally 3K should be its own thing but we are where we are and no going back.
I agree, but the civ selection menu has to include 100% of the civs, and it has to be obvious to any potential user where to find a particular civ. It doesn’t matter what method you pick for the civs without obvious locations – e.g. campaign location, wonder location, etc. – because there’s no sufficiently obvious and non-arbitrary convention for where to put them.
I mean, I’m not actually opposed to a map-style menu as an option – but it couldn’t be the only option, or the default option.
I think this would be much better solution. Also add filters, e.g. by which expansion they were added in, civ classification (infantry, cavalry, archer, etc.), architecture set, whether they’re actually a civ or just a short-lived paramilitary group, and so on.