Imperial Musketeer Twitches Uncontrollably After Dying From Cannonball Hit

:arrow_forward: GAME INFORMATION

  • BUILD #: 3552
  • PLATFORM: Steam
  • OS: Windows 10

:arrow_forward: ISSUE EXPERIENCED

Infantry after being hit by a cannonball fall to the ground and start twitching uncontrollably until they fade away. I find this animation bug slightly disturbing.

:arrow_forward: FREQUENCY OF ISSUE

  • 100% of the time / matches I play (ALWAYS)

:arrow_forward: REPRODUCTION STEPS

Here’s the steps to reproduce the issue:

  1. Play a custom multiplayer scenario online (not sure yet if unique to local or online multiplayer).
  2. Fight an opponent which attacks your imperial musketeers with a falconet.
  3. Observe the animation of an imperial musketeer after it is hit by a cannonball and dies.
  4. Notice that the imperial musketeer’s entire body twitches uncontrollably until it fades away.

:arrow_forward: EXPECTED RESULT

I expected the imperial musketeer after being hit by a cannonball to fall to the ground and not move because it died.

:arrow_forward: ACTUAL RESULT

The imperial musketeer after being hit by a cannonball fell to the ground and full body twitched uncontrollably for a few seconds before fading away.

:arrow_forward: IMAGE & ATTACHMENTS

I’ll try to reproduce this issue again later today and upload gameplay video.

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So did the peasants after they died

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Happened to a Chu-Ko-Nu hit by a leather cannon in one of my games as well.

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I noticed this issue began occurring with a number of units after the Oct 22 update.

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