Describe the problem in detail (below). Please limit to one issue per thread.
There is this huge issue that is very well known and SADLY became normality for people who often play mods. Whenever you wait in a lobby with a data mod for longer than 5-10 minutes (sometimes even earlier or later) , after people ready up and you want to start the game, it shows a red message for each player that they dont have matching data file.
THIS HAS BEEN GOING ON FOR MONTHS
PLEASE FIX THIS
List the steps to reproduce the issue… Be descriptive!
Here’s how to reproduce the issue:
Host a lobby with a data mod (+scenario)
Wait for 5-10 minutes until it fills
Make everyone ready up and start the game
IMAGE & ATTACHMENTS
Attach a SCREENSHOT, VIDEO, DXDIAG .TXT FILE, or CRASH/GAME LOGS (if relevant).
ADDING: We have to rehost all the time because then the lobby is fresh and people join fast…THEN it starts
The images show my mod cannibal escape but this is ALWAYS for ALL mods
People have to rehost all the time, this consumes a lot of time and energy. This should be NR 1 on your list for fixes
Yes I always had problems with data sets. I made a data set once for a map but I couldn’t play it since most players on the lobby had “incompatible files” and the way to avoid this was to delete all your other data set mods.
you can fix this issue by adjusting mod-status.json file. if this happens, exit out of multiplayer but dont quit the game. open up the file and change whichever mod you want to host to “true” then go back into multiplayer and host it, this will fix it.
I think this issue only applies to pre windows 10 players. if there are any windows 10 player affected by this please speak up.
update: the mod-status.json editing might be in conjunction with rehosting lobby, just editing the file may not work.