# Improvements to Asian Outlaws

**URL:** <https://forums.ageofempires.com/t/improvements-to-asian-outlaws/203341>\
**Category:** III - Discussion\
**Created:** [May 9, 2022, 1:52pm UTC](https://forums.ageofempires.com/t/improvements-to-asian-outlaws/203341 "2022-05-09T13:52:44Z")\
**Posts on this page:** 1\
**Showing post:** 5

<div class="post-metadata">

**Author:** ![M00Z1LLA](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/m00z1lla/32/104042_2.png) [@M00Z1LLA](https://forums.ageofempires.com/u/M00Z1LLA)\
**Post date:** [May 10, 2022, 9:25pm UTC](https://forums.ageofempires.com/t/improvements-to-asian-outlaws/203341/5 "2022-05-10T21:25:33Z")

</div>

> [@BjornViking20](#):
>
> changing the Triads multiplier to anticav (also matching the anti-manchu sentiment)

I originally had them as heavy infantry that had a multiplier like that but changed them to differentiate them from Wokou Pirates (otherwise the only meaningful difference would be their resistance type). Melee shock infantry are heavy cavalry equivalents which are a unit type that shouldn’t be getting anti-cav bonuses.

A different approach to making them perform better against Manchus would be to make their melee attack deal siege damage (just like Desert Raiders). That would let them perform much better against Manchus specifically (who have 40% melee resist) without breaking the counter system. They should probably be depicted with a torch if that’s the case.

> [@BjornViking20](#):
>
> make outlaws more desirable across the board

Part of the solution for that would be a rework of their production buildings.

> [@Rework for Taverns and Monasteries](https://forums.ageofempires.com/t/rework-for-taverns-and-monasteries/202749):
>
> Taverns The addition of a coin trickle in DE is out of place. It doesn’t address the reason players are reluctant to build a Tavern and is inconsistent with the African and Asian factions who can’t get it. The main issues with Taverns are as follows: High population cost of units Inconsistency of mercenary units Underpowered outlaw units Inability to scale production with a build limit of 1 Solutions: Instead of a coin trickle by default, Taverns and Saloons should provide population space.…

---

_[View the full topic](https://forums.ageofempires.com/t/improvements-to-asian-outlaws/203341)._
