One of the best changes in DE is replacing those “Gift from gods” Turtle Ships with Cannon Galleons “Abandoned by Spanish”. It makes perfect sense, and it sounds might actually have happened.
Nothing to do with realistic, but I can’t express how much I hate the DE version of Yodit 5 finale.
In HD, it was such a fun scenario you can play with Ethiopians Siege Onager fighting against endless enemy spam in the city alleys. Choke points everywhere, 50+ units charge at you, and the next second, they’re all dead from the rain of rocks. Yes, it’s gimmicky and weird with all those blockages and Saboteur stuff, but at least, it’s fun.
The DE version is so boring and too easy, you can just speedrun it, just build a few trebs and some units to protect, go in and snipe down 5 towers, the end. Such a downgrade.
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I actually found that last Yodit scenario too hard on moderate, but then again I’m not really good at the game. Lmao
There are some scenarios which I think are too hard even on the lowest difficulty (especially in Saladin, Genghis Khan, Prithviraj, Historical Battles and Gajah Mada), but then there are some scenarios who are super easy on the lowest difficulty but almost impossible (for me personally) on moderate.
And talking about Genghis Khan, the last scenario is a legit letdown in how easy it is, especially after all the unforgiving bullshit in the previous scenarios.
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They didnt even base it on the novel? Then whats the point of a heavily fictionalized story about third cebtury people? Who wanted this??
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Its kinda funny that both Yodit campaigns kinda suck and for diferent reasons each time
And I say that as someone who enjoyed the HD version
They did base it on the novel, it’s just that they butchered the plot completely by cramming too many events into one scenario, omitting many others, and rushing the story because the campaign is too short.
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I think no matter what orders you choose is ok. As a chinese player of aoe2, I can say this dlc is not real history and not even based on the novel. It’s a totally new stories created by World Edge. I’ve already found many mistakes. but if you want to play you can play any one of them. The last level you will see 3 of them in one campaign. For most East Asian players I think people know three kingdoms very well. However for Eurpoeans, Americans, Latinos they don’t know well. if you really really have to choose one campaign, I suggest you play Shu(LiuBei), Wei(CaoCao), Wu(Sun) clan in this order because the novel Romance of Three Kingdoms focus on Liubei and Zhuge Liang, then focus on Cao Cao and Sun clan. I really really welcome anyone who wants to discuss history with me.
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i mean its not unrealistic that people in 200 ad believed that. The chinese are superstitious. Zhuge liang could easily use that excuse.
im going the order of liu bei–>cao cao → sun clan but honestly id just recommend finishing one of a person before moving onto the next
But that’s what you as the player see in game as well, not just some in-game character relaying it as hearsay
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well if they write in the records that zhuge liang did that, are we supposed to find the actual reason that the wind blew (aka. probably coincidence) rather than using whatever they historically wrote down. Now idk what was actually written down and that most of the things written is from the 14th century novel.
There you have it…but ultimately, play the first mission one at a time, then the second mission of each campaign, then the third, then the fourth, and finish with the fifth of each…
It wouldn’t be the first time they’ve done it… you have Bari and Yodit, and not to mention the original campaigns and the Chinese one from AoE 3…
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I played one campaign mission so far and I’m quickly reminded of another thing I don’t like about campaigns. You reach a certain point and instead of it giving you the option to explore the map more and just enjoy taking over the whole map or whatever, it abruptly stops thrle match with “You are victorious!” or whatever the message is.
It would be nice if it gave you an option to go back and keep playing the map where you wete before doing the next cutscene/mission.
Yes, perhaps it’s planned that way, so you follow a fixed path and finally check the map after winning the stage…