Incorrect display of already seen enemy buildings in replays

when you switch off the fog of war, it just shows the scouted map and current visible enemy units and buildings. Unfortunatly not the fromer discoverd enemy buildings.

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I suppose I experienced the same when watching a replay of one of my single player 1v1 games. The exploration progress (with this I mean the enemy buildings visible in the fog of war) was lost when switching back and forth between the view of the two players.

My game build information: in German

Thank you for the report! The team is looking into it.