Incorrect File format, I cannot submit my mod :-(

Recently I’m making an AOK style main menu mod, actually it’s not just a replacement for the background image, I’m trying my best to make it looks exactly like what should be as the accient game version together with all of its functions.

However I’m now met a serious problem that in this mod, I customized some xaml files in resources_common\wpfg, thus uploading always fails during the file checking process, neither website nor ingame mod manager lets me do it, and saying that “Incorrect File format. Only zip files containing AOE mod files accepted.” Actually, these custom xaml files are included in the DE Game files, but they were banned by the filter when uploading.

@DodoNotDoDo , Do you have an idea for my unpleasant situation? Or anyone? Many thanks and waiting for your kind reply.



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And another Mod, I changed the RGB value in resources_common\wpfg\systemresources.xaml, thus I cannot submit it too :disappointed_relieved:

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It sounds like .xaml files need to be added to the list of allowed files for mods.

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Currently xaml files are not on the allowed list. I’m checking with the game devs to see if these can be safely allowed. I’ll let you know if they give the okay.

If it is possible, I would like to provide xaml files for developers to audit security.

Xaml should be allowed now.

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Wow! It’s really exciting! Thank you so much! :stuck_out_tongue: :smile: :smile:

Wow! It’s really exciting! Thank you so much! :stuck_out_tongue: :smile: :smile:

Hi @DodoNotDoDo , I’m trying to mod the dialogcivselection.xaml file, using some different background colors when a civ button is selected. But this not apply to the 3 random civ buttons, which are separated from the Age2ListBox in which I could modify the data trigger.

Is this logic hidden in some C# code? Would you be able to expose logic like this to modders, so we have more flexibility? :slightly_smiling_face:

I only handle the web/service side of things so this isn’t something I can change. I’ve let the game team know though so they can consider making a change.

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Thanks for conveying my request :smiley:

Hi @WanMonstar is this mod still available? Looks cool!

Hi Dodo, could the game team allow C# (which acompanies xaml) modding now? Having no access to the model is making UI modding quite restrictive.

I’ve forwarded on this suggestion as well. Again, can’t make any guarantees but I’ll let you know if I hear any feedback.

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