After the infantry units being buffed in castle age and the elite upgrades being adjusted, some cavalry UUs still need some adjustments.
Cataphract (Standard and Elite) speed increased from 1.35 to 1.4
Elite Cataphract training time reduced from 20 seconds to 16 seconds.
These changes aim to make the unit a bit easier to field and use, especially in the Imperial Age.
Coustilier (Standard and Elite) speed increased from 1,35 to 1,4.
Elite upgrade decreased from 1000f and 800G to 850F and 750G.
These changes aim to make Coustilier a more reliable and a bit cheaper unit to upgrade, and making the micro-manage to the charge attack more relevant.
However we have a problem, Burgundians can more easily tech into super early paladin, whose upgrade is really cheap and paladin is overall more versatile in almost every task, plus a lot easier to mass since castle age. so go ahead and discourage their usage by reducing Stable techs discount from 50% to 33%.
Konnik (Standard and Elite) speed increased from 1.35 to 1.4
Elite Konnik ROF decreased from 2.4 to 2.2 (After Stirrups is 1,6, just 0,1 less than Elite Cataphract)
Konniks are already a really good cavalry UU, but the lack of PA makes the unit a bit akward vs archers, and they aren’t that weak vs them, these changes can make them more useful in TG, especially vs paladins as Bulgarian Cavaliers become obsolete once paladins are on the field.
Ballista Elephant and Elephant Archer:
Already explained here:Solutions for Ballista Elephant and Elephant Archer
Leitis (Standard and Elite) training time decreased from 20 secs and 18 secs to 18 secs and 16 seconds.
Leitis is already pretty good, but since lack of blast furnace hurts a lot going for Knights for a long time, and starting switching into Leitis becomes really hard since massing them on the way to Imperial is challenging as the unit costs 70F so it drains your food eco really hard, keep that, but at least reward better with the unit being deployed faster, needed vs cavalry civs because Lithuanian halbs are medicre vs cavalry (needing one extra hit to kill in comparison to other halbs).
Mameluke (Standard and Elite) training time reduced to 17 seconds and 15 seconds.
Mameluke cost changed from 55f and 85g to 75f and 60g
I always said mames don’t need an overbuff, but the 85G makes the unit insanely so hard to use properly in comparison to Saracen Heavy camels, also the current TT is really long with 23 seconds.
Boyar cost changed from 50F and 80G to 65f and 70G.
Elite Boyar +10 HP.
Boyars are a really good cavalry UU but the 80G isn’t that logical considerating the unit is strictly less tanky vs arbalests. Also with the +10HP they in theory should tank one extra hit from halbs and camels