Is AoE4 going to have massive balancing Problems, due to late game economy by Abbasid Dynasty?
Ok so, it happens every time, if RTS try to make economy even a little asymmetrical, it ends messed up where one faction has clear unfair advantage.
So far all factions in previous AoE games had similar economy. Even by AoE3, it is possible to generate all 3 resources for all of the factions.
AoE4 has there a clear big difference= balance break.
Abbasid Dynasty can generate from trade units any other resource.
The thing is, all other factions do generate food, some can generate gold, but not wood or stone.
Sure you can change gold for it, but Abbasid Dynasty don’t have to.
During the beta, it was very easy to beat up other factions, food and gold, don’t have such impact as unlimited wood. With wood, I could build one wave of artillery units after another, rise a massive economy and infrastructure.
The thing is, to have a balanced game either all factions should be able to generate a second trade resource or non. And let guess, by try to balance this asymmetry it will either remain overpowered or nerfed to be not valuable any more.