I am an aoe2/3 player who also tried aoe4 before. Recently see a lot of hype around AoMR, I need to decide whether to preorder it. However I just saw AoM player number on steamchart it is 1/3 that of aoe3 DE which feels pretty dead already, the current AoM is basically already a dead game.
However there are lots of discussion about the game on forums and reddit.
So the question is are there really that many people going to ACTUALLY play it? Or it is going to be dead very soon after release? Are people just talking but not actually going to play it? Judging from current player count it seems not a lot of people are actually interested in aom.
Btw concurrent player number:
Aom player monthly average 1.5k
Aoe3 de + legacy 4.5k (feels pretty dead ranked team is unbalanced and matchmaking takes forever)
Aoe4 9k
Aoe2 de + legacy 18.5k
If aom retold average 1.5k players after release then I will regret buying it. But now im tempted to preorder because it is much cheaper.
What do you guys think? I see so many people on forum and YouTube saying âaom is my fav gameâ,âaom is Childhood memoryâ âaom is the best rts everâ but in reality so few people play it. Are they just exaggerating aom?
For me it doesnât matter because im not that playing AOM for the Multiplayer really.
But we will see how it goes, the problem with AOM extended edition is that in Multiplayer there is a lot of Lag so thatâs why the player base is lower maybe
Something worth noting, AoM itself was always in a difficult position because the original release was overshadowed by Warcraft 3 that came out some months earlier.
The Extended Edition then was overshadowed by AoE 2 with its HD Edition which also caused the Tale of the Dragon DLC to be mediocre.
Now, Retold is actually the first time in AoMâs history where the game could finally get the recognition it deserves with AoE 1 - 3 DE being out as well as AoE 4.
That as well. From my understanding, most of AoMâs competitive players still play via Voobly so Retold has the chance to bring them together.
AoM is unpopular because people crash launching game or in game all the time. The teamgames are unplayable due to lag as soon as some BR or AUS joins EU lobby (and there is no way to tell them apart).
Because of above, AoM has no tournament support either. Comparably to how AoE4 teamgame scene is dead because there was sync error abuse for year after release: People just crashed game once they were losing (did they fix it yet?). Did AoE4 have a single major teamgame tournament? I donât think so.
Also AoM numbers are bigger than what you find from steamcharts, almost all strong players are playing on Voobly platform over steam. â Joining existing communities in AoM is very hard compared to AoE games, and almost all YT videos are on different balance than what most people play with.
AoM has a lot of potential. But the classic AoM had a lot of wasted potential. For me and more people, the most DEAL BREAKER was the POPULATION ASPECT. A strategy game about battles withour good battles.
There are more elements like this. If those aspects are fixed, AoMr would be a NEW GAME and a big success.
It depends on what state the game is in when it launches because if it is anything like what happened to 3DE it will hurt it with little recovery no matter how fast the devs fix it.
That being said it has a chance to overtake current 3DE player numbers. The marketing is miles ahead of 3DEs both pre and post-launch.
age of empires: extended edition wasnât very popular and this game looks pretty similar to aom:ee honestly just with updated models and animations. so i donât think itâs going to be very popular lol.
AoM was never that popular, not because it was bad, but because of bad marketing and bad release timing.
AoM was released right after Warcraft 3, and that become very very popular.
Also AoM is a very early 3D game which makes it age very badly. It just doesnât look good.
Now when you compare it to the Definitive Editions, especially AoE3DE it just looks ugly tbh.
On top of that the Extended Edition was not even remotely as well made als AoE2HD and the Chinese DLC is super unpopular.
Many many reasons why AoM is not doing well right now.
But AoMR has none of those issues.
I think this game has a massive potential. But Itâs really hard to predict how many people will end up liking it, especially since we donât know how many issues it will have at release compared to AoE3DE for example.
Letâs hope for the best.
Honestly if we are speaking of raw potential, AoM has much more potential then any other RTS thatâs coming to the market. Itâs basically only fantasy-history RTS coming to the market. Even Xbox division realize this, as we are getting both Xbox and PC version day 1.
So if the game avoids bad launch, it will have much more comfortable situation then AoE4. Probably the most important factor will be whatever existing community will remain positive or they will start spreading negativity, because devs changed or didnât changed something. We can already see people complaining about stupid details, which can in the end harm the game a lot, if there is persistent negative sentiment.
ugh terrible comparison, extended edition was a poorly done job the only thing they did was put everything in HD, Retold has been in development for 2 years in an updated engine and just looking at it has a lot of work behind it, I donât know if it will be a success but it is never as bad as the extended edition
I have seen many people in videos from large Youtubers quite excited about Retold, I do not doubt that the game will have a lot of sales, now I am keeping the game active for at least 1 month, but the people who play multiplayer are much smaller than those who play campaigns or 1-player mode, I think the key in the long term will be how well the game turns out in terms of connectivity and balancing, the ranking system, etc. Now, taking into account the numbers of the extend edition, it is a bad reference point since this one came out super bad, the multiplayer was worse than the original, there was a lot of lag and it even lost multiplayer functions that the original also had.
I think AoMR has the potential to become more popular then even AoE2DE.
But I donât know if they can materialise that. Every small issue, especially early on, can harm the popularity long term.
The first big issue already exists. Stupid Premium Edition with 7 days early access, day 1 DLC (Freyr god pack) and season pass (2 more big DLC) with already one future DLC announced before release (Chinese DLC).
Plus the fact that Chinese where already part of the game and AoE2DE and AoE3DE both released with more civilisations instead of less civilisations while both costing less.
That will make a not insignificant percentage of players pretty unhappy.
Also parallel PC and Xbox release could cause some technical issues, but who knows.
I wish the best for the game anyway and Iâm very hyped for it.
My gut tells me itâll be similar in popularity to AoE3DE once the initial hype wears off.
I see so many people on forum and YouTube saying âaom is my fav gameâ,âaom is Childhood memoryâ âaom is the best rts everâ but in reality so few people play it. Are they just exaggerating aom?
Iâm picking up on this also. Iâm even the same way - Iâm really excited for it but I never actually played it much over the past 10 years or so.
aom:ee did more than put things in hd! great lighting, day and night cycles, new civ, new campaign, new units for older civs with balance changes, new maps, steam workshop integration, updated social interface for lobbies⊠wasnât enough and it wasnât very well done.
what is aom:re doing differently? so far adding a new god to an older civ, a new arena mode, god power rework, and a new age. hopefully thatâs enough this time
Some AOE games are more âsingle playerâ than others. Iâm thinking AOE3. And AOM. So if some people freak out because it doesnât have a huge number of multi-players they donât understand that. Itâs good to have some of both single-player emphasis and multi-player emphasis games.
To me aoe3 has a lot of multiplayer. They are just not playing ranked but lobby has a lot of people. Are aom players tend to play vs AI? Not even lobbies?