Ottoman has always been a top civ. They basically set the pace of any game your in but lately it seems there has been some step change. Since a couple months back the FF seems faster. I used to be able to rush against it now I can’t. Of course once they FF you get the saphi jann falconette spam. Was there some change?
#Make TCs 600w Again.
Removing no TP maps from the map pool is a buff to Ottos.
Maybe it’s the trading posts. I’m seeing a resurrection of the jan abus lame. Perhaps that’s the reason. I see it alot more now than in the recent past.
They do have strong performance on the euro maps that already have free trade post upgrades.
El Logista Español bien Cronometrado los destroza ya lo he probado
I think it’s mostly just that every map in ranked now has a TP so you’ll always be fine as otto, the change to natives isn’t bad either if you want some more xp trickle.
Basically, ottos have been op for the most part of the original game. Despite their shortcomings, their units are good and reliable. They got a lot of nerfs in the past as welk.
They are solid now, but not op.
I’m not saying they are op really. I have learned to live with that element of the game when it comes around. They just seem faster lately. I used to somewhat get ahead of the FF from time to time but lately I always seem to come up short. I am old though.
Probably on some Ottoman maps they play better because of better treasures or trade routes with more xp it seems stupid but the build goes all faster so go 3 age earlier. Have you noticed this on all maps or some specific maps? What treasures have you collected?
I mean the tp routes on different maps that certainly do not give the same xp as other maps, precisely for example tp great plains from 100xp on the first pass while on new england from 30xp on the first pass it has a different impact and each expedition on great plains will be much faster than the 30 xp in new england also if the settlers get there first thanks to the 100xp they will start collecting food first and consecutively means age up first.
It was an example I am not a tp calculator fanatic. I would like to see a practical demonstration of what we say so I will be preparing to test this thing.
frantically challenges the map coder to a duel of wits
as far as i know only silk road deviates majorly from the standard rate
I thought Dakota had a reduced rate also?
Let Ottos have a free church and free unique age1 uprades then reduce the same amount wood.
What could be happening is that the more frequent TP passes makes the game a lot more consistent for xp dependent civs
Missing a pass on a less frequented map could slow you down tremendously even if the rate is the same and for tp civs where tempo is key just being able to get the passes makes a huge difference
You are right, this allowed me to learn a new thing, I tested an ottoman ff with tower and 200c the same shares and not taking treasures and practically both on large plains and on new england the timing is almost the same, I noticed that sometimes it is more convenient a tp that gives less xp for the shortest time it takes to reach the xp than a tp that gives more than 90 or 100xp. @vividlyplain