Before I go any further, you should watch this video of this build in action, this build was made by Kenoki
Ok so this build is an aggressive semi ff, you could even call this an aggressive semi fast industrial, for a long time I think spainish immigrants has started to be used more and more, but this build takes it to a new level, this is the card order
French immigrants- Spanish immigrants- 8 state militia- Virginia general assembly-700 gold-Indiana mammoth improvement act- either advanced frontier defenses ( 3 outpost wagon and free outpost upgrades) OR 3 Gatlings
So I definitely like the opening and the age 2 seems very viable, the fact that you can be aggressive and tear enemy forward bases and then hit age 3 at 9:30 is very strong, what happens in age 3 is questionable. Aging with Indiana seems like a good idea, aging to 4 takes roughly 6 minutes but it’s free after sending Indiana mammoth improvement act.
So the video actually ends before the UsA player hits industrial, but doing the math, they would have hit industrial prior to 17 minutes, the 3 tc boom feels like too much in my opinion, I would have rather done 2 tc, and outpost wagon spam, this would make keeping map control a breeze. It’s actually interesting how many units you can get out so fast in age 2, and even if what happened in age 3 doesn’t become meta, I think what happens in age 2 and in transition to 3 certainly will, the usa player had 6 pikemen, 8 state militia, and 5 regulars out at 5:30, that’s almost on par with top tier rush civs, then you can follow up that powerful rush with a fortress transition, I would have altered the build and done now hampsire, then I would ship my dragoon’s from the legion card, ship a fort, and spam dragoon and state militia,
So to talk purely about Spanish immigrants, it’s seems very strong, 1.7 xp/sec is more than a trade post ( a trade post is about 1.5 xp/sec )
Outpost wagon synergy with being able to call minutemen at outposts is also strong, and it’s what makes this rush work, Tercio is good because is covers the weakness of the state militia by killing cavalry.
I think this is the best second card usa can send because it’s flexible, for example if you send Dutch immigrants your forced to play slow and greedy, if you ship Irish your forced to play semi long term, if you ship German, your forced to make mills, if you ship Spainish, however, you can use the tower to turtle and keep the tercios ready in case you need them, or you can forward the tower and go for a rush. Semi ff is pretty much the meta of age of empires 3 at this point, and I think this is a great semi ff, because you can defend a rush by simply killing the forward base before the rush can happen.
What do you think? I think the semi ff part of the build but with going new hampsire and then playing more standard is certainly going to become meta, I also think the 3 outpost wagon and free outpost upgrade age 3 card is very good.